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Dark GDK / 2D sprite collision also text ontop of 2d sprites

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Vesper
14
Years of Service
User Offline
Joined: 22nd Nov 2009
Location:
Posted: 22nd Nov 2009 10:45
So my issues are two fold: 1.) When dealing with 2d collisions (on my map its a 20x15 map with the borders consisting of 32x32 black sprite boxes) when collision is checked for it only returns 1. Which would be fine except that if i jump while touching a side wall i fall through the floor. and 2.) how do I draw text on top of a sprite. When i do it the text is always on the bottom...
Vesper
14
Years of Service
User Offline
Joined: 22nd Nov 2009
Location:
Posted: 23rd Nov 2009 06:53
Acidentally double posted this thread can someone delete for me?

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