let me at least answer these, I hated not getting my questions answered as a noob.
Ello, just a few quick questions from nooby here xD.
1) In the game i'm making, i REALLY don't want the player to start with ANY of the weapons they had from the previous level. So i can add some diversity in what weapons they get from level to level, and i don't want them with thousands of bullets just abusing it every level.
there are scripts for this, also airmod has a command where the playyer will drop all of his weapons. use a triggerzone and this airmod script.
2) Instead of having a tonne of enemies around the map.. (Which will make it laggy i'm guessing). Would a triggerzone which spawns enemies make it any less laggy over the long term?
having tonnes of enemies will make it laggy on slower computers. the lower the specs, the laggier it is. using trigger zones to spawn enemies is your best bet, it'll lag less on slow computers, and on high end computers, it will be able to have even more enemies without lag, but still, don't go overboard, tho.
Cam Ownz You!!
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