Quote: "the mechanics could be done pretty well in Microsoft PowerPoint."
Funny, I was coming back to this thread to suggest the
exact same thing.
@
LuciaMarie, yes, I would recommend giving it a shot in Powerpoint. Before I knew anything about 3D modeling or game design in general, I made a few games in Microsoft Powerpoint. They obviously aren't comparable to what I can do now with an actual game engine, but a Powerpoint 'game' should definately be able to accomplish what you want it to do. Using several slides and hyperlinks, you can easily create a 'quest' that takes the player through a 2D world.
For instance, draw out, or paint the inside of a log cabin, with a note lying on the bed. Then scan the image and save it on your computer. Put the image in Powerpoint, and then add a hyperlink over the note. When the player clicks on that hyperlink, it takes them to another slide which has a large note displayed on the screen with a question. There are multiple choice answers under the question. Each answer would have a seperate hyperlink to it. The correct answer (if the player clicks on it), will take them to another slide, which has a drawing of the outside of the cabin, and on a trail to the village. So they can advance through their quest. Clicking a wrong answer could hyperlink the player to a slide which gives them a hint, or more information about the question. I hope you get the idea.
Kravenwolf