Ok, so I've gotten underway with my game, things are moving well with the manual that I downloaded. Now, I need to make a sort of "air lock." The player needs to be able to go through a door, flip a switch, and have one door close, and the other open. And I want to have that be a one way thing, so they can't go back through. I found this script, but I'm not quite sure how to use it
;Artificial Intelligence Script
;Header
desc = Remote Controlled Door (Open initially and Closed by trigger)
;Triggers
:state=0,plrwithinzone=1:activateifused=0,sound=$0,state=1
Any thoughts or ideas?
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