Well, since the other version which was made in Dark Basic Pro didn't get much attention, and neither does DarkGDK.NET(And I sort of need this for a project myself). I figured I'd write an other map editor for the DarkGDK.NET Platform, I suppose you could use it for DBP and DarkGDK as well, but I'm not going to write any libraries for those, mainly since I lack the knowledge to do so in C++, and DBP already has my other Map Editor.
Anyways, at this very moment the editor does pretty much EVERYTHING it should be able to do, which are:
Creating new Maps.
Saving Maps.
Loading Maps.
Basic Undo option.
Multiple Layer Support.
Dynamic map sizes
Scrolling over the map.
Basic Settings.ini
Actually placing tiles.
Placing attributes
It's pretty much what you would expect from a map editor really.
But oh well, I've had a good time trying to get it to work and I'm sure some people will get to using it some day.
Now here's a screenshot for the sake of having one, it's nothing fancy but it's a requirement.
As you can see it has a basic interface, and I'd like to mention that this is the interface you get when you put ScreenMode = 0 in the settings file, changing this to 1 will make it appear larger with a larger area to edit your map in.
Now for the known bugs:
[b]
ScreenMode = 0 creates a phantom screen, and sometimes makes it turn up blank.(DarkGDK.NET issue, can't really fix this.)
Moving the mouse beyond x=0 and y=0 onto the UI will make the mouse mysteriously appear on the other side of the screen.
And now time for the downloads! I've prepared two downloads for you, one in a setup file and one with all the files in a *.zip file. Enjoy!
Download Setup(~584KB) :
>>>Download<<<
Download ZIP(~305KB) :
>>>Download<<<
EDP Map Editor[2D]