hello, I am very pleased of the high standard of this forum and was just wonderding if any of you know how to just see if there is collision with close sprites as at the moment I have to run through the whole game load of sprites to test between one sprite:
for ( int i = 2; i < 804;i++ )
{
if ( dbSpriteCollision(1,i)==1)
{
blah blah blah
}
}
and I have also tryed to use this:
if ( dbSpriteCollision(1,0)==1)
{
blah blah blah
}
but as it only returns one sprite collision it doesen't fufill the task at hand.
so what I am asking is, is there a way to just test collision with near sprites with the player instead of all of them or 1 of them...
or is there a better way to test collision altogether???
thankyou very much in advanced