Been working on a few new items for my TGC Store account, and this Boeing 747 - 400 series is one of them. I'm modelling several versions, each with more detail than the last. One version will just be the exterior of the plane, if the users just want to use it in their environments, but the current version Im working on will be modelled head-to-toe inside and out, allowing it to be a really important piece to a game level (you could close the doors, put it in a skybox with sky all around it and scroll the sky textures to have a level inside a flying plane, or you could open the doors and use one of the many props Im creating to go with the plane (stairs) in an airport scene).
Here's a quick screen shot of it's current progress:
The plane on it's own currently stands at roughly 1200 polygons (I expect that to increase to around 1500 or so on completion as I still have the jet engines and landing gears to model). Each chair is 150 polygons, but Im going to have to decrease that as they kill the polygon count (total count with the plane body and all passenger chairs is around 35000 polygons!), but Ill work something out.
The entire model is to scale, based on blueprints I found outlining the front, side and top / bottom layouts of the plane, along with a detailed floor plan that I managed to find that actually lines up perfectly with the mesh.
Anyways, thats what Im working on in my spare time for now. If you haven't noticed, I AM an artist on the TGC store, I have 5 or 6 models uploaded right now, but I plan on expanding that a lot when I finish this plane.
Ill post more as I complete it.