So, I've been seeing all of these WIPs posted and threads with member's models in them and I'm getting pretty jealous. So, I believe it's time I made my own.
Here's a simple mallet I'm working on. I've got the model finished (a few unnecessary polys, I know
) and I'm working on the UV map. The UV map is basically done except for a few adjustments to make sure the texture blends together correctly.
Quick render with wireframe and temporary texture:
Scaled down UV Map (was 600x600):
I think the mallet measures at around 400 polys. The mallet is mostly for texturing and UV mapping practice, so correct me if I'm doing something wrong here.
So, C&C is always welcome and thanks for taking the time to look at this thread. Cheers!
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