Some of you might know that I'm working on a Star Trek Indie Fan game based off the recently released J.J. Abrams movie.
I finally have the main engine complete with the levels all laid out so now I can replace my awesome cubical place holders.
Model is finished, now I'm working on the diffuse and normals. Another two days of work I guessdamate. Weighs in at 1257 triangular polygons.
Front:
Side:
Rear:
I'm hoping to post a demo of the first level this weekend. Cheers to all the help with the game and to NGX for the music(pst...might need one more track).