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3 Dimensional Chat / Chess Pieces

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Hassan
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Posted: 8th Dec 2009 13:07 Edited at: 8th Dec 2009 13:09
Hello guys! i've been working on some chess pieces lately which are going to be used in my game, and here are my models:















so what do you think guys?

Pincho Paxton
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Posted: 8th Dec 2009 13:22
Yeah they look good. You just need a good wood texture for the board.

haliop
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Posted: 8th Dec 2009 13:26
AWESOME!
may i interfer????

hmm
horse!!!
hasan , dude , make the horse with Fur!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
and everytime the Horse piece moves the fur moves from side to side

and also give him a cause he is such a good looking fury horse
Hassan
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Posted: 8th Dec 2009 14:32 Edited at: 8th Dec 2009 14:34
@pincho: yeah well i fail at texturing xD

@ hali: lol =D

Shaun Of The Dead
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Posted: 8th Dec 2009 17:09
the horse needs ears!
Hassan
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Posted: 8th Dec 2009 18:15
it has ears =p ( even tho they're really small xD )

BenDstraw
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Posted: 9th Dec 2009 01:03 Edited at: 9th Dec 2009 01:06
they seem pretty hi poly at the moment. what are the counts?
especially seeing how theres
16 pawns
4 knights
4 bishops
4 rooks
2 queen
2 king

on the entire board at all times the fps in game may very well suffer.


-Dreams of Art Mastery Brought Me Here-

luke810
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Posted: 9th Dec 2009 04:48
The models do look like they may be too detailed, but it is chess. I doubt a framerate above something as low as 30 even would be hard to work around. And they do look quite good, but maybe you could try reducing the poly count and looking for a shader to that makes up for it.

Hassan
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Posted: 9th Dec 2009 13:46
Well not much affecting the game speed, since i just load 6 pieces and make clones, it's like 10 second loading only, and remember its a chess game, if i wont put detail in the pieces where would i put them? xD

( side question: how can i view the number of poly's of an object? ( using 3ds max ) )

charger bandit
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Posted: 9th Dec 2009 13:57
Click in any view and press 7 on your keyboard.

A.K.A djmaster
Hassan
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Posted: 9th Dec 2009 14:41 Edited at: 9th Dec 2009 14:53
woa! thanks alot!

polys:
King: 3.6k
Bishop: 4k
Queen: 5k
Pawn: 6.6k
Tower: 1.5k
knight: 2.5k

i was shocked when i saw the pawn's poly count, and it looks really bad,i think i'll remake it. ( the Queen's poly count is acceptable as it looks nice )

EDIT: remade it:




better look, much less poly, only 2.6k

Quik
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Posted: 9th Dec 2009 15:55
holy crackers... thats a LOT of polys...


[Q]uik, Quiker than most
Hassan
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Posted: 9th Dec 2009 16:11
TURBOSMOOTH: a modifier that is used to multiply your poly count by 10-100.

BenDstraw
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Posted: 9th Dec 2009 17:04
actually it times it by 4

just make sure that you account for all the calculations your game might do(animation,displaying 3d,special effects,and .etc)
but if all the computers the game will run on, run at a good fps then by all means. Its just good practice to not use polies that arent really adding to detail.


for example the sphere has 32 segments by default that counts around 900ish polies just for the sphere. just my 2cents though

good job and good luck. Keep it up


-Dreams of Art Mastery Brought Me Here-

Hassan
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Posted: 9th Dec 2009 17:38 Edited at: 9th Dec 2009 19:08
that is not a sphere for the pawn, i made it myself xD

and well, i tried running the game on a fail computer, ( dont even know it's graphics card ) and it was pretty fast, so yeah, i think thats not too much as those are the only things displayed in the game

EDIT: @ times it by four, i made a model which had 250~ polys before turbosmooth, went to 2050~ after it, like x8

BenDstraw
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Posted: 10th Dec 2009 04:05
hmm interesting because a 2 poly object becomes a 8 poly object and a 8 poly object became a 32 poly object. but your right a 250 poly object became a 2000 poly object. hmmm?


well anyways like I said if it works fast then the meshes are optimized enough.


-Dreams of Art Mastery Brought Me Here-

George_W
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Posted: 10th Dec 2009 20:42
Well if it works fast on his Pc doesnt mean it will work fast on others. Kind of like it happened to me. I made a game and it worked fast and smooth on My Pc and when i tried it on Other peoples Pc it was frkn Slow. like 100 times slower than it was on mine. I was like . So you should make sure that the program runs smoothly on low end hardware or something. =] Looks Good! Keep it up.

If you want something, You'll find a way; If you don't, you'll find an excuse.

Education is a comitment.
Hassan
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Posted: 11th Dec 2009 16:27 Edited at: 11th Dec 2009 16:28
a new board!


( Sorry, the pic is kinda big xD )

Pincho Paxton
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Posted: 11th Dec 2009 16:32 Edited at: 11th Dec 2009 16:33
Looks nice. The chess pieces would look great with Tron shading textures. Make the whole thing look like Tron.

Hassan
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Posted: 11th Dec 2009 16:52
Ok, ill try it out soon

Master Man Of Justice
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Posted: 12th Dec 2009 23:22 Edited at: 12th Dec 2009 23:22
Your work is coming along Awesome and hope it turns out well

[edit]
i just noticed the kings cross is pure white on both sides XD .
[/edit]

tvzen
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Posted: 13th Dec 2009 07:07
i like it...

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