Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / How Can i display a .Png Or .Tga Graphic on the screen when triggerd ?

Author
Message
Markyyy
15
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 14th Dec 2009 19:22
hello i was thinking of using vector images to make pop'ups with information of what the game requires you to do

I know this can be done in X9 with FPI scripting but i was unsure about X10

Also with some of the previous scripts i have seen you have to specify the actual image in the scrip is there a way i could have it so i can write the image directory in the 'if used' box in the trigger zone properties ??

Thanks
Bigsnake
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 14th Dec 2009 20:31
You can yes but im not sure how to do it

Quote: "lso with some of the previous scripts i have seen you have to specify the actual image in the scrip is there a way i could have it so i can write the image directory in the 'if used' box in the trigger zone properties ??"


you would need to edit the x10 source with a new command script but x10 is a closed source (No source code has been release for it)

budokaiman
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 14th Dec 2009 20:32
Images, as in most aspects of X10 function the same as X9.

This signature is legen-wait for it... dary };]
Markyyy
15
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 18th Dec 2009 17:27 Edited at: 18th Dec 2009 17:30
ok thank you i have got a script but for some reason it wont show the right image why is this ?

this is my script
budokaiman
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 18th Dec 2009 17:32 Edited at: 18th Dec 2009 17:35
Use this for your script:

That should work, I have a script for this at home, I'll check it when I get home.

This signature is legen-wait for it... dary };]
Markyyy
15
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 18th Dec 2009 18:02 Edited at: 18th Dec 2009 18:02
ok thank you but this did not work
Bigsnake
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 18th Dec 2009 18:14
@Markyyy

Have you made sure that the image is in the LanguageBank Gamcore and not just the gamecore ?

Markyyy
15
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 18th Dec 2009 19:16
ohh yeah it in the correct place
Bigsnake
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 18th Dec 2009 19:22
try it with a bmp or tga image then

budokaiman
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 18th Dec 2009 20:34
or .dds

This signature is legen-wait for it... dary };]
Markyyy
15
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 18th Dec 2009 21:49
Brilliant !!!!!!! guys thanks for all your help (y)
Bigsnake
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 19th Dec 2009 01:18
np

sry but I have to use this xD



Markyyy
15
Years of Service
User Offline
Joined: 31st Aug 2009
Location:
Posted: 20th Dec 2009 00:38
lol ok

Login to post a reply

Server time is: 2024-11-22 15:40:14
Your offset time is: 2024-11-22 15:40:14