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FPSC Classic Models and Media / New modern warfare game models W.I.P.

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Don Ghogiletto
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Joined: 29th Jul 2006
Location: Serbia
Posted: 17th Dec 2009 02:41 Edited at: 17th Dec 2009 02:51
Hi all , long time no see .
So, these are the models that I'm developing for my new game, kinda modern warfare type. So, because I can't find any US modern soldier models, I decide it to make my own. Here are the renders of US soldier model. Modeled, textured and rigged. I didn't make this FPSC ready yet, cuz I need some improvements in adjusting envelopes. I hope you like it. Furthermore, I will post other model screens and all improvements here. The Game will be Iraq conflict related.










Links to the images if you can't see them (and neither do I, and they're in proper BB code tag )

http://img696.imageshack.us/i/char1.jpg/
http://img13.imageshack.us/i/char2m.jpg/
http://img691.imageshack.us/i/char3.jpg/
http://img13.imageshack.us/i/char6f.jpg/
http://img691.imageshack.us/i/char9.jpg/
http://img44.imageshack.us/i/char4.jpg/
puppyofkosh
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Posted: 17th Dec 2009 02:48
The links are broken for me...
Don Ghogiletto
19
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Location: Serbia
Posted: 17th Dec 2009 02:52
There it is . Sorry
puppyofkosh
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Posted: 17th Dec 2009 02:56
Much better. What's the polycount on him?
Don Ghogiletto
19
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Location: Serbia
Posted: 17th Dec 2009 03:01
5400 faces, 2800 vertices. I intend to use it in FPSC x10, and I don't think that there is much of a problem with that somewhat high polycount
Bugsy
17
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Joined: 24th Nov 2008
Location: another place in time
Posted: 17th Dec 2009 04:14
dont you think that this should be in the FPSC models and media section?

add me on skype- isaacpreston. WWC percentage complete: 60%
General Jackson
User Banned
Posted: 17th Dec 2009 05:01
Awesome!
You sell 'em I buy 'em!

Kerrby
18
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Location: Australia mate.
Posted: 17th Dec 2009 06:25
That is amazing work man!


WizMod Developer.
Vent
FPSC Master
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Location: BC
Posted: 17th Dec 2009 06:39
Quote: "That is amazing work man!"


I 2nd that

JZ28
17
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Posted: 17th Dec 2009 07:25
i third that!

my characters are complete garb compared to this! however you'll need an fpsc screenshot to keep this thread from being locked.

mgarand
18
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Location: The Netherlands
Posted: 17th Dec 2009 08:01
i errr fourth that?

looks good! maybe make captain price rofl

cheers!
mgarand



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Don Ghogiletto
19
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Location: Serbia
Posted: 17th Dec 2009 12:08
Thank you guys, here are the FPSC screenshots. I made him FPSC ready today







Also I will make some texture variations. Hope you like it
mgarand
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Location: The Netherlands
Posted: 17th Dec 2009 13:06
looks good! maybe give him a normal/specular map?



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
The Master Dinasty
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Location: Valhalla
Posted: 17th Dec 2009 13:15
Looks nice but i think you are posting in the wrong section







-Massap2

Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...
Don Ghogiletto
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Location: Serbia
Posted: 17th Dec 2009 13:17
It does have a normal map texture, but I don't know why it doesn't show in test enviroment. The name of my normal map is the same as difusse texture (ie. soldier_acucamo_D.dds, soldier_acucamo_N.dds)...
Don Ghogiletto
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Posted: 17th Dec 2009 13:18
Nope it's not the wrong section . Cuz in this post will finally be the game screenshots and all the other models that I intend to make. I just wanna keep it all posted . To keep up the progress .
Black Profductions
17
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Location: Argentina
Posted: 17th Dec 2009 13:26
Don Ghogiletto, i am searching for a modeller for a udk game i am making link: http://www.moddb.com/mods/calibre/images/early-wip1#imagebox
If u are interested in joining u can contct me to this mail:

If u want to see my previous work before joining the team here u have my .calibre thread http://forum.thegamecreators.com/?m=forum_view&t=157801&b=25
I have been learning professional level design lighting
Good luck Ghogiletto

KeithC
Senior Moderator
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Location: Michigan
Posted: 17th Dec 2009 13:38
Yes, this is in the wrong section. This is for Work in Progress Games. Moving now...

-Keith
EGG HEAD OF DOOM
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Posted: 17th Dec 2009 21:34
Don Ghogiletto, are you going to release these to the community to buy or download?

Nexar
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Location: Sweden, Mjölby
Posted: 17th Dec 2009 21:48
It's so awful NOT! it's fantasticly amazing! good job!

General Jackson
User Banned
Posted: 18th Dec 2009 00:07
I really want these.
Willing to pay

Vent
FPSC Master
17
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Posted: 18th Dec 2009 00:14 Edited at: 18th Dec 2009 00:15
That look Amazingly Awesome

EGG HEAD OF DOOM
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Posted: 18th Dec 2009 00:38
Quote: "I really want these.
Willing to pay"


me too

heltor
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Location: cyberspace
Posted: 18th Dec 2009 00:48
Wow Scary good.lol I know that soldier.

If your not on the edge your taking up to much room!!!!!!!
Vent
FPSC Master
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Posted: 18th Dec 2009 00:54
Quote: "I really want these.
Willing to pay"


Same.

JJB Productions
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Location: Turn around . . . RAWR!!!!!!!!!*Eats you
Posted: 18th Dec 2009 03:37
GREAT JOB!! I have always liked modern warfare games

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Don Ghogiletto
19
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Posted: 18th Dec 2009 18:14
Maybe I will release model pack when I finish 'em all. I will post updates here. And thanks for comments. Cheers
Don Ghogiletto
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Posted: 18th Dec 2009 20:59
Here you are some more screenies, with another texture variation







General Jackson
User Banned
Posted: 18th Dec 2009 21:07
Awesome!
I really really want these!
If I right now sent you an e-check for $10.00 would you send him to me?

Don Ghogiletto
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Posted: 18th Dec 2009 23:09
Bro thank you but not now, wait untill I finish them all
JJB Productions
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Posted: 19th Dec 2009 00:41
Amazing work there

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Flatlander
FPSC Tool Maker
19
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Location: The Flatlands
Posted: 19th Dec 2009 00:49
I am hoping that you do make a pack. These look great. Since this is in the FPSC models forum, they would be FPSC ready. I only say that because of the health bars above your characters. Do they come with the health bars or are you using a mod that provides for them. I'm sorry if this was already asked. I'm too lazy to read through even a short amount of posts. Especially since most of them revolved around where this thread should be.

-----------------------------------------------
OliveTreeGames
Don Ghogiletto
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Posted: 19th Dec 2009 00:57
@Flatlander "health bar" is visible because this is the screenshot from FPSC x10 . And they're also FPSC x9 ready
Don Ghogiletto
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Posted: 19th Dec 2009 01:19
It's time for update. I made another model based on this, but this "variation" has a night goggle attached to the helmet, and the character is without balistic glasses.






GameRetardo
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Posted: 19th Dec 2009 01:23
amazing work there my friend, hope you're going to release these. I'll defenitely buy them

Game Freak
Don Ghogiletto
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Location: Serbia
Posted: 19th Dec 2009 01:32
Thanks mate, I will but now I want more improvements. Because default action animations is annoying me really bad , and I want to restructure some biped poses to more realistic poses. For example weapon aiming, runing with weapons etc.. Does anyone have some experience with this?
General Jackson
User Banned
Posted: 19th Dec 2009 01:53
I will do them for you

Don Ghogiletto
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Posted: 19th Dec 2009 02:24
Well General, Then you will get models . And one more thing , right now I'm doing some houses and stuff. On Google there is no much Iraqi houses, so if anyone have some references (images) to show me, it'll be cool
General Jackson
User Banned
Posted: 19th Dec 2009 03:58
Alright, great, I am working on a guard animation
So far he moves his head a bit and stamps his foot, then I do a kick-teh-door-in animation
Are you going to do terrorists?

Don Ghogiletto
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Posted: 19th Dec 2009 04:02
Yep I will do insurgents to . Segments, Houses, vehicles and the all other fun stuff . Here are some screens from the house I've made today. The reference image is sticked. It's so hard to find some good images of Iraqi houses for references ..





Inappropriate Name
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Posted: 19th Dec 2009 04:15
Amazing work. Keep it up.
KeithC
Senior Moderator
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Posted: 19th Dec 2009 04:37
They appear to be sinking into the ground? Might want to look at re-orienting them to zero, on the Y Axis.

-Keith
Cosmic Prophet
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Posted: 19th Dec 2009 05:11
Very nice. Love these.

In the Universe, nothing ever stays the same.
General Jackson
User Banned
Posted: 19th Dec 2009 05:23
Awesome.
AWESOME.
AWESOME.

Armageddon Games
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Location: Im In my Little bubble, Find your own...
Posted: 19th Dec 2009 08:11
definately going to grab these bro

Ill pay 50 for them dx9 now. lol i could throw them into Ultranationalist

Your signature has been erased by a mod - please reduce it to no larger than 600x120
GameRetardo
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Posted: 19th Dec 2009 12:17
I'll try to find you some iraq houses, your texturing jobs are amazing Oh by the way, the stock animations are annoying me as well. especially the die animations!

Game Freak
Daniel wright 2311
User Banned
Posted: 19th Dec 2009 12:35
very nice work, i like him but they will never look like this in fpsc, or mabey im wrong and you can show some in fpsc not x10. I shure do hope you can get them to look as good there as in the regular fpsc becouse alot of people would buy him.

Don Ghogiletto
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Posted: 19th Dec 2009 13:44
@Keith you are right. I'll fix them up.

@GameRetardo thanx for the references. When I model them, some of these will be available for free. Cheers
Don Ghogiletto
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Posted: 19th Dec 2009 17:21
Ok Guys, there is the house from reference:

http://img225.imageshack.us/i/98744382ho7.jpg/

And, as I promised, these two houses are for free . Merry Christmas to everyone . And yes they're free to use in commercial and non-commercial projects, just buy me a beer lol .. Enjoy!

(files are in attached ZIP file)

Screenies:



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