Ok let me start off with I am very very sorry. i was in a hurry for work when i made the post so i will edit it now.
Ok so i am in a programming class. I have done an awesome job at completing my game the way its supposed to be made.
But now i wish to go beyond course requirements.
my first problem was making collision boxes on a second floor in the game... what i mean by this is i have the main floor then i have stairs to a second floor, but i cannot seem to get my collision code to work right for the second floor and u just fall through it.
and my second problem i solved today in class, sort of i want to put a rotating texture on the can.
`the can is a can of soda that u play as. its brand is carbonade.
`thus the game name carbonade
so i guess what i am trying to say is can some help explain to me how to create floors above floors like in buildings.
and if u can even can have rotating textures on the object that u play as and how.
there hopefully its easier to read now. and i read the sticky and i will try to follow the rules to the best of my ability's.
um not in the mood to make a kool pic