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FPS Creator X10 / T.ed question

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biohazardNL
15
Years of Service
User Offline
Joined: 26th Oct 2009
Location: netherlands
Posted: 17th Dec 2009 11:09
hi everyone,

I have made a map in T.ed and I want to use it in fps creator X10.
I have read a few posts for it. but my question is: can you edit T.ed lvl with fps creator engine such as place entities and place segment and that kind of stuff
budokaiman
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 17th Dec 2009 15:11
No, because T.ED creates heightmap files, not .x files. to use heightmaps you would need to mod the source code, which isn't released to the public.

This signature is legen-wait for it... dary };]
Nomad Soul
Moderator
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 17th Dec 2009 15:59
You can make terrains in T.Ed which can be exported / imported into FPSC X10.

You can't manipulate the terrain geometry in FPSC but you can place entities and segments with it although you'll need some patience to do so effectively.

Ideally you want to place all of your entities with the terrain in T.Ed before exporting rather than adding them in FPSC.

See link below for a low poly terrain I imported into FPSC X10 from T.Ed. The enemy collision works well on flat surfaces but they walk through anything vertical unfortunately.

http://www.youtube.com/watch?v=ONIsr725RgM
biohazardNL
15
Years of Service
User Offline
Joined: 26th Oct 2009
Location: netherlands
Posted: 24th Dec 2009 16:09
I find it out by myself and it works : but also thanks alot
and to budokaiman --> T.ed does exports .X files

don't ask untill tried everything

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