Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Shaun Of The Dead - Models and Media

Author
Message
Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 19th Dec 2009 23:43
Hey. Just thought i would call in and show you my latest 3D work.

RPG-7


Started it late this afternoon, hoping to finish the main geomitory tomorrow and start on the 'Rocket' and UV map tomorrow.

C&C Please!

Shaun Of The Dead

Master Man Of Justice
16
Years of Service
User Offline
Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 19th Dec 2009 23:46
nice but,,, SO MANY CYLINDERS LOL. granted i know thats what an rpg is. a big ol' cylinder. How many poly's? thats where the skill comes in on this model. the poly's. Anyway nice work. hope to see a finished product.

Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 19th Dec 2009 23:48 Edited at: 19th Dec 2009 23:49
master of justice. There is only one cylinder there my friend
I started off with one cylinder then added more height segments as i went along. Including all of the detail so far poly count is: 1966

Master Man Of Justice
16
Years of Service
User Offline
Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 19th Dec 2009 23:52 Edited at: 19th Dec 2009 23:53
K. thats better than making new cylinders, and a tip cut the subsurf down on that particular grip next time. you dont have to do it now cause im guessing its not the last thing you did XD, but in the future. in real life its literally just a box. not rounded.
(and thats not a bad poly count by the way).

Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 19th Dec 2009 23:54
Yeah. Im going to redo that part. It still looks too blocky and out of shape to my references

henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th Dec 2009 02:24
looking sweet sofar mate ,can we see a wireframe

cheers henry

Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 21st Dec 2009 13:33
Thanks guys
Henry: I will have to show you the wireframe another time. Reason being that my PC has died and will not start (Im am posting from my bros laptop)

Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 22nd Dec 2009 14:12
Keep it up man, hope that the pc is fixed soon(and the handle)

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 26th Dec 2009 02:22
Sorry i havent been able to update latley. my main PC with the original model died and i wasnt able to recover the model. I
re-started the model around 11:30 PM tonight and have been working on it for a while now.

Comments on the new model



Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
charger bandit
15
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 26th Dec 2009 12:21
Looks great but I can see bad smoothing at the left end of the tube

A.K.A djmaster
Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 26th Dec 2009 12:25
Yeah, im working on fixing that. I must have forgot to do it last night. Then again, it was 1:30 am when i left it.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 26th Dec 2009 12:39 Edited at: 26th Dec 2009 12:39
A close shot if the sights, ive also fixed the smoothing issue.



Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 26th Dec 2009 22:59
Im liking the revamp thus far

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 26th Dec 2009 23:09
Thanks man

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 28th Dec 2009 00:16 Edited at: 28th Dec 2009 13:45
Re-done the front sights, finished the rear sights and have changed some of the body work.



This version is only the Low Poly. Ive got it to around 3500 Polys right now.

Any C&C?

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Serial Velocity
16
Years of Service
User Offline
Joined: 24th Aug 2008
Location:
Posted: 28th Dec 2009 16:11
The sights look great, can't wait to see it textured

Shaun Of The Dead
15
Years of Service
User Offline
Joined: 28th Jan 2009
Location: Wouldnt you like to know :P
Posted: 28th Dec 2009 21:25
Thanks man
Im not far off finishing.

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size

Login to post a reply

Server time is: 2024-11-24 19:21:09
Your offset time is: 2024-11-24 19:21:09