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FPSC Classic Models and Media / My first Weapon, Anyone want to make it fps ready?

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Cross Hair Games
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Posted: 22nd Dec 2009 21:47 Edited at: 22nd Dec 2009 21:49
Hey here is my first weapon, its a Diemaco C7. its alright, remember its only my first model. I was wondering if anyone can texture, rig animate, and get it fps ready. Its a Canada standard issue assult rifle. heres a picture of what the texture should be

and ill attach the picture of the model
Cross Hair Games
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Posted: 22nd Dec 2009 21:49
picture # 2
sorry the pics are blurry i had to take them with a camera
henry ham
18
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Posted: 22nd Dec 2009 21:59
Quote: "sorry the pics are blurry i had to take them with a camera "

wow have you not seen the print screen button on your keyboard ?
press that then paste the image into a paint program & you have a screenie

cheers henry

dark peanut
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Posted: 22nd Dec 2009 22:00 Edited at: 22nd Dec 2009 22:16
..why not just take a screenshot?

EDIT: got beaten to it...oh well

dark peanut

current projects: a game about a guy
Conjured Entertainment
AGK Developer
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 22nd Dec 2009 22:01 Edited at: 22nd Dec 2009 22:04
Quote: "sorry the pics are blurry i had to take them with a camera "

Your "Print Screen" (Prt Scrn) button not working?

If you hit that, then it puts an image of your screen on the clipboard.
So, all you have to do is then open a paint program like Paint.NET and hit Paste to place the image on the canvas.

Edit
@Henry Ham

I must have been typing the same time you were but you beat me to the button.

   Conjured Entertainment

 WARNING: Intense Madness
Cross Hair Games
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Posted: 22nd Dec 2009 22:05
im running parrelels on a mac and i dont see any button like that on the keyboard
Conjured Entertainment
AGK Developer
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Posted: 22nd Dec 2009 22:07 Edited at: 22nd Dec 2009 22:12
Quote: "im running parrelels on a mac"

You should have bought a PC!
And they say Macs are better for graphics!
How is that if you can't even take a screenshot?

I might can do some basic stuff like I did for Darboven's XM8.
Check out that thread, because you may even want to tackle this yourself.
It is not hard if you just use the mesh on a stock weapon's animations like we did for the XM8.

   Conjured Entertainment

 WARNING: Intense Madness
Cross Hair Games
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Posted: 22nd Dec 2009 22:12
we did have a pc but it was bad for fpscreator . they are better for graphics by a bit but thats the only downside is the keyboard doesnt have a screenshot pic button.
Conjured Entertainment
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Posted: 22nd Dec 2009 22:13 Edited at: 22nd Dec 2009 22:15
Quote: "they are better for graphics by a bit but thats the only downside is the keyboard doesnt have a screenshot pic button"

I know man, I just like to poke fun at Apple when I can.
Search for Darboven's XM8 and see what you think.
If you can't manage then I can offer some assistance I guess, but no guarantees.
You'll want to use a stock rifle that has a scope since yours does too just to make it easier.

   Conjured Entertainment

 WARNING: Intense Madness
Daniel wright 2311
User Banned
Posted: 22nd Dec 2009 22:14
fraps

Cross Hair Games
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Posted: 22nd Dec 2009 22:15
oh ok haha its cool i do it to sometimes.. im not a true macer* anyways on topic so anyable to do it? also im looking for some of your guyses comments on my model, what should i change?
Conjured Entertainment
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Posted: 22nd Dec 2009 22:17 Edited at: 22nd Dec 2009 22:19
Quote: "also im looking for some of your guyses comments on my model, what should i change? "

Dude it is too fuzzy for me to comment on much, but it looks great except for the angle of the clip.
I could tell better once you have some better images up though.
So, check out Fraps like Dan suggested.

   Conjured Entertainment

 WARNING: Intense Madness
Cross Hair Games
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Posted: 22nd Dec 2009 22:19
ok well ill try it later i g2g
Cross Hair Games
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Posted: 22nd Dec 2009 22:20
or i can just send you the model so you can check it out, i made it in milkshape 3d
PW Productions
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Posted: 22nd Dec 2009 22:24
This should be in 3D chat, am I not correct? There is nothing FPSC-Ready yet.

If you have a texture for it, then I'd rig it to your specifications, no EAI anims though. Maybe MP6 hands, or EAI hands (again, not the animations) if he lets me.

If you do not have a texture, I will not be able to rig it well.

Cheers

PwP

Cross Hair Games
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Posted: 23rd Dec 2009 00:32
ok ill try out textureing it, then ill post it, thanks for your help.
Cross Hair Games
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Posted: 23rd Dec 2009 00:48
@ PW Productions
ok i textured it for you i'll attach it, i made it in milkshape, idont know what file its in like idk if it .jpg and so on, but thanks
Cross Hair Games
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Posted: 23rd Dec 2009 01:34
Some of the textures are messed, like the handle and rails are suposed to be green but they're black, if you want to change it to the same shade of black as the rest that's ok with me. Sorry about tripple post.
PW Productions
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Posted: 23rd Dec 2009 02:14
You have to zip up both the texture and the model in a RAR, 7z, or ZIP (etc.). Also, if you could export it as a .3DS file, I'd be glad to help I can't open ms3d files, I don't have MS anymore I use AC3D...

bg38
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Posted: 23rd Dec 2009 02:14
Hey guys. I found this info on taking a screen shot with a mac. hope it helps someone
PW Productions
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Posted: 23rd Dec 2009 02:15
Even I know that...

bg38
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Posted: 23rd Dec 2009 03:29
sorry. just trying to help those who may not know that.
GameRetardo
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Posted: 23rd Dec 2009 03:38
I noticed you've made this in ms3d. you can take a screenshot by pressing the right mouse button on a screen in ms3d and click screenshot. hope that helps. anyway, it looks pretty good

Game Freak
PW Productions
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Posted: 23rd Dec 2009 04:29
Quote: "sorry. just trying to help those who may not know that. "


I was jokin' mate

Cross Hair Games
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Posted: 23rd Dec 2009 05:09 Edited at: 23rd Dec 2009 05:12
oh ok thanks alot guys heres a screenie

@ PW Productions
.... i have no idea how to do that, im new to all the converting file and stuff, sorry
Cross Hair Games
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Posted: 23rd Dec 2009 05:17
hmmm, it didnt work, the milkshape "take snapshot " way here is a full screenie
Cross Hair Games
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Posted: 23rd Dec 2009 19:02
Or can someone tell me how to get them fpscreator ready? I'll I've done is model and then texture them on MilkShape, I haven't uvmapped rigged animated or anything else like that, I was hoping to get it done soon cause I'm working on a modern weapons pack, that I'd be realesing for free. But I won't be able to release it if I don't know what to do after I've modeled it, anyone know where I can find a good easy to follow tutorial for MilkShape and or program I can get for free or under 10 dollars?
Cross Hair Games
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Posted: 23rd Dec 2009 20:31
Quote: "I might can do some basic stuff like I did for Darboven's XM8."


oh sorry i dint see that earlier, thatd be great! thanks, if you see this. Sorry again for not seing it earlier.
Cross Hair Games
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Posted: 24th Dec 2009 00:32
Bumb* I'm sorry for 4-posts but I really need someone to please do the rigging or if some one can tell me how to use the mesh on a stock guns animation, like Conjured Entertainment did, like he said near the top^^ so sorry about my constant posting but I would really like to know how to do this or if someone else could do it, proferably if someone helped me so I know how to do it for future guns.
henry ham
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Posted: 24th Dec 2009 01:22
slow down mate the first thing you need to do is uvw map the model then texture it ( there are 3 basic texture tutorials on my site )after the model is finished you may get someone to rig it for you .theres a lot more to game models than just the modeling its only a very small part of the final product.

cheers henry

General Jackson
User Banned
Posted: 24th Dec 2009 01:25
Just checked out those tutorials, and all I can say is thanks.
That is the BEST wood tutorial I have seen, the others I have tried dont work out well.

Cross Hair Games
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Posted: 24th Dec 2009 01:53
Ok thanks, does anyone know how to use the mesh on a stock gun animation and rigging for my gun? Thanks alot. Haha yah I do need to slow down

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