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FPSC Classic Product Chat / Fenix Mod Dark AI allies not shooting enemies

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Message
TerrorNation
16
Years of Service
User Offline
Joined: 18th Dec 2009
Location:
Posted: 24th Dec 2009 19:34
I have used Dark AI to script these codes for my enemies and allies, but my allied entities rotate AWAY from the enemies and shoot into the wall.
What could be wrong here?
Appear script for ally

Appear Enemy Script

Main ally script
Hockeykid
DBPro Tool Maker
18
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 24th Dec 2009 20:27
Um well i'm kind of confused as to why you wrote your own script for it . But rotatetotarget is not necessary (and is probably causing you problem) the engine does it on its own.

TerrorNation
16
Years of Service
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Joined: 18th Dec 2009
Location:
Posted: 24th Dec 2009 20:29
Thanks hockeykid I will try that out now
Thank you so much for this amazing mod!
TerrorNation
16
Years of Service
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Joined: 18th Dec 2009
Location:
Posted: 24th Dec 2009 20:37
Update- I just tested it out without rotatetotarget.
I eradicated the problem where they face the wrong way, but know they spawn and shoot at the enemy's spawn point. Then if the enemy moves, they dont adjust their position, and shoot at the same spot.
TerrorNation
16
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Joined: 18th Dec 2009
Location:
Posted: 26th Dec 2009 11:38
Is there nobody that can answer my request?
DestroyerHive
17
Years of Service
User Offline
Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 30th Dec 2009 00:38
Use the script given in the Mod...

http://www.uncaged.co.uk/pg.htm
"The hottest place in Hell is reserved for those who remain neutral in times of great moral conflict" - M.L.K.J.
Stop P&G from testing on animals.
TerrorNation
16
Years of Service
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Joined: 18th Dec 2009
Location:
Posted: 30th Dec 2009 11:38
Where is that script located?
Hockeykid
DBPro Tool Maker
18
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 30th Dec 2009 21:43
Quote: "Where is that script located?"


IF you have the correct version of Fenix Mod then it should of came with your download.

TerrorNation
16
Years of Service
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Joined: 18th Dec 2009
Location:
Posted: 31st Dec 2009 14:17 Edited at: 31st Dec 2009 14:19
I have the latest beta from your website, and the only scripts are as follows:
body
Third Person
fadecorpseHeadshot
Nomad Soul
Moderator
19
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 31st Dec 2009 14:20
You need to use v1.0 from the 1st post in the Fenix mod thread.

It comes with the Dark AI scripts and doesn't have the Dark AI issue your experiencing.

Version 1.1 will include Horror mod so I guess the v1.5 beta on the website is redundant now.
TerrorNation
16
Years of Service
User Offline
Joined: 18th Dec 2009
Location:
Posted: 31st Dec 2009 14:30 Edited at: 31st Dec 2009 15:12
Oh right then I will upgrade to that one thank you.

UPDATE: I have upgraded to the new one but my allies can walk through a door and the door does not animate, and my allies do not shoot my enemies.
Any help?

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