So heh, hello there. No I have not left you, not for the life of me. While I don't post a lot here any more, I do lurk around and read a few threads every once in a while.
3D wise though, I've been completely abscent for over 2 months now, which is obscene really, but my main modeling software (Maya) was broken the first 1 1/2 months or so and after that I had a bunch of crap with school (And then comes procrastination of course), so I haven't had much 3D time. I do want to get back in to this thing though, so I thought I'd make something pretty basic to warm up. A human.
I know what you're thinking, a human? DULL! But heh, I'm a bit rusty, so please do excuse this if it has some really obvious issues.
Basically I just wanted to get a bit back into Zbrush and human anatomy, so I made a somewhat simple muscular guy.
Started with this pretty simple base mesh I quickly made in maya, nothing special, just somewhat evenly spaced quads to make sculpting a bit easier.
And after an hour of sculpting or so I have something decently long enough in to be post-able. (Again, I'm rusty! So it takes a while, and the anatomy isn't really that good either)
Yes the back is still very much in progress, please don't hit me.
Alucard94, lacking proper intelligence.