Download:
Zombie 0.1.6.2
Requirements
-
Microsoft Visual C++ 2008 Redistributable Package (x86)
NOTE:
If Zombie_Launcher doesn't work for you either install the Microsoft Visual Studio C++ 2008 Redistributable Package or you can Run Zombie.exe but the game will run with out effects and on its lowest resolution.
Description:
So the basis of my game is a town full of zombies. I know its been done before. I think the only difference is you will be the zombie running around turning others into zombie and since your the first zombie you haven't lost your MIND! Civilians will run away from you and some may even use weapons like axes and baseball bats to try and beat you down. I guess the only thing you can do when a civilian with an axe is chasing you is to lead him into a group of your zombie brethren.
0.1.4.6
0.1.4.2
Below is a image of the Zombie Launcher program you use to set the game options and to start the game.
So far I have some simple AI, a non detailed map and some place holders for AI, The Player and the Way Points so please give me your c&c.
Updates:
0.1.3.6
- Updated Character Models(They are still bad)
- Hud updated with Zombie Counters and zombie health
- Can now attack zombie by left clicking(There is no animation yet health goes down.
- Updated AI
- Map textures Updated
0.1.4.5
- New Dynamic clouds added
- Updated AI pathfinding
- Map updated
- Decal system added
- AI spwan location removed
- VSync added
- Anti Aliasing added
0.1.6.2
- New Upgrade system. (Go into sewers)
- Map Updates
- Icons Removes from AI
CONTROLS
WASD - Move
T - Add AI
E - Talk to Scientist in sewers
Shift - Run
Left Click - Attack
Help Needed:
If anyone would like to help by making low poly models of the civilians or zombies that would be very helpful, i can animate them just not a good humanoid modeler give me an email at hookkshot@hotmial.com if you are interested.
2.0Gh AM2 Processor, 9800GT, 2Gb Ram