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Dark GDK / Buffer Overrun Issue - Usure of Cause

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Freedom Fighters
14
Years of Service
User Offline
Joined: 2nd Nov 2009
Location:
Posted: 28th Dec 2009 22:57
ok, for a while now i've encountered a buffer overrun issue when my game exits.
i went through the code and nothing seemed out of ordinary and looked fine. i did some search on the forums but they were not much help.

any ideas on what could be causing it?

question:
1-how do i delete arrays?

Problem Solution That Never Fails: "Build A Bridge And Get Over It"
Freedom Fighters
14
Years of Service
User Offline
Joined: 2nd Nov 2009
Location:
Posted: 29th Dec 2009 01:15
Never mind. found the problem. i had a 'short' variables and was storing int values in it.

Problem Solution That Never Fails: "Build A Bridge And Get Over It"

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