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3 Dimensional Chat / OutdoorGamer New Models

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OutdoorGamer
14
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Joined: 23rd Dec 2009
Location: everywhere...
Posted: 28th Dec 2009 23:19
Hey guys just started to get to do some modeling. This is my first gun model I have ever made. The textures on top our stretched, but I can fix those soon. I would just like to see what you guys thought.

Thanks, OutdoorGamer

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OutdoorGamer
14
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Joined: 23rd Dec 2009
Location: everywhere...
Posted: 29th Dec 2009 00:37
Started another new model, I found a weapon I haven't seen in many games. A nailgun, I have a screenie attached still working on it though. C&C Welcome.

Thanks, OutdoorGamer

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JJB Productions
15
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Joined: 17th Jun 2009
Location: Turn around . . . RAWR!!!!!!!!!*Eats you
Posted: 29th Dec 2009 00:52
Not bad, but, what kind of gun is that?

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lazerus
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Posted: 29th Dec 2009 12:16
farmkid4
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Joined: 23rd Sep 2009
Location: on my pc :)
Posted: 29th Dec 2009 14:38
looks pretty good except i didnt see a trigger on the 1st gun might want to add one

If someone is legally blind and all of a sudden they can see are they breaking the law?
OutdoorGamer
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Posted: 29th Dec 2009 15:30
Thanks, Yea I need to add one I switched the gun over. Couldn't find any info on last gun. This is the Beretta 92FS. I LOVE it, and no no trigger yet. The texture is stretched on the sides I still need to do the back, top, and front texturing.

Thanks, OutdoorGamer

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OutdoorGamer
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Joined: 23rd Dec 2009
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Posted: 29th Dec 2009 15:32
Here is an update pic of the nailgun. Working on textures.

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Madscientist
15
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Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 29th Dec 2009 17:21
Wouldn't you have to wheel around an air compressor to use the nail gun?
Kidding!!

Nice models

If it hasn't exploded yet, I haven't touched it.
Quik
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 30th Dec 2009 02:40
textures are just pictures u found on the net, right? =P models are pretty nice acually^^ would like to see a wireframe of the first one^^


[Q]uik, Quiker than most
OutdoorGamer
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Posted: 30th Dec 2009 04:46
Yes correct. I will edit the textures when i have worked out quirks with models. lol Here is the wireframe of the gun.

Thanks, OutdoorGamer

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Quik
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Posted: 30th Dec 2009 05:18
subdevided? looks clean though=P


[Q]uik, Quiker than most
OutdoorGamer
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Posted: 30th Dec 2009 05:24
Yep a lil help from the subdivide modifier in blender. But then I edited some other things in it to make the barrel more rounded. Still working on textures. That is not my strong suit.
Priske
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Joined: 19th Aug 2009
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Posted: 31st Dec 2009 00:15
you may wont to play with the uvw maps a bit more it seems like there is some stretching going on

3D artist

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