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Dark GDK / What Do you use, C++ or DarkGDK to write code?

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The Yellow M and M
14
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Joined: 29th Dec 2009
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Posted: 30th Dec 2009 04:29
I keep seeing codes in this forum but I don't know wether to use Microsoft C++ compiler or DarkGDK? Could you help me out?
Freedom Fighters
15
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Joined: 2nd Nov 2009
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Posted: 30th Dec 2009 09:08
what you mean these?



Problem Solution That Never Fails: "Build A Bridge And Get Over It"
Hassan
15
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Joined: 4th May 2009
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Posted: 30th Dec 2009 13:02
dgdk is a library that is used from MSVC++, not a language

Zotoaster
19
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Joined: 20th Dec 2004
Location: Scotland
Posted: 30th Dec 2009 17:33
To put it in a cheesy but comprehensive analogy, it's like C++ is a paintbrush, which is no use without paint! DarkGDK itself is the paint.

Basically, DarkGDK provides the ability to make games, but you use these commands through C++.

"everyone forgets a semi-colon sometimes." - Phaelax
Marsh0
15
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Joined: 18th Mar 2009
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Posted: 30th Dec 2009 20:09
As the above users have mentioned you use both. It is basically the same thing and uses the same compiler.
entomophobiac
22
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Joined: 1st Nov 2002
Location: United States
Posted: 8th Jan 2010 10:02
The DarkGDK is a DirectX wrapper -- not a language, not a compiler and not anything else, either. It provides the functionality of DirectX in a greatly simplified manner.

Because of this, when people present their "engines" written in the DGDK, it makes me cry. DarkGDK is the engine, with DirectX at its heart. And you use it with Microsoft's Visual Studio and its accompanying compiler.

If you follow the TGC download instructions, you'll be set with everything you need.

http://gdk.thegamecreators.com/?f=downloads
dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 8th Jan 2010 19:40
GDK may be a rendering engine with an audio engine etc, but that doesn't make it a game engine. See UDK or Unity for a game engine.

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