Ok, I've reorganised the videos now into specific tutorials.
Tutorial Zero - Setup, installation and troubleshooting
Tutorial One - Basic Program compiling
Tutorial Two - Variables, arrays, types
Tutorial Three - Logic Processes.
The numbering system is organised into. Zero.One, Zero.Two, etc, Zero.Zero are always going to be introductory videos discribing the subject.
At presant only tutorials Zero and One are uploaded. You can catch them at www.youtube.com/darkgamedeveloperkit tutorial Two will be uploaded sometime next week. Three in the month after.
I'm intending to structure this, not as I did with my DarkBASIC Pro tutorials, which was basically tutorials on anything I felt like at the time. But rather a proper foundation course getting users to understand the core fundermentals of the kit before they rush off to write their games.
So if any more experienced C++ and DarkGDK users what to make suggestions, and recommendations as to what users really need to know. Please feel free to comment, post here or throw me an e-mail, all input appreshiated. Unless it's about my bad spelling
which I don't care about much!