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FPSC Classic Models and Media / Light emitt from texture?

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The Master Dinasty
17
Years of Service
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Joined: 14th Sep 2008
Location: Valhalla
Posted: 6th Jan 2010 23:03
Hey, i have seen in some model pack that a "model" has emitted lights does anyone have a tutorial for this? The light is emitted by texture and is only on when full shaders are on.(i think)
And reflections like bonds, is it hard to create and is there a tutorial on it?


-Massap2

Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...
PW Productions
17
Years of Service
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 6th Jan 2010 23:19
There is no light coming from the whatever, it's an illumination map which makes it look like it is properly lit.

Bond's? No tutorial yet, there is some over in the DBPro section for shaders and they are very hard to create.

wizard of id
20
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Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 7th Jan 2010 08:21
http://forum.thegamecreators.com/?m=forum_view&t=161776&b=24

The buddy system is essential to your survival; it gives the enemy somebody else to shoot at.
The problem with taking the easy way out is that the enemy has already mined it.
The Master Dinasty
17
Years of Service
User Offline
Joined: 14th Sep 2008
Location: Valhalla
Posted: 7th Jan 2010 22:05
Thanks wizard



-Massap2

Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...

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