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Work in Progress / Crazy Bones

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The crazy
19
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Joined: 20th Jan 2005
Location: Behind you
Posted: 7th Jan 2010 03:01 Edited at: 12th Jan 2010 07:36
Most recent video: http://www.youtube.com/watch?v=K2-PyL51j1U



I recently found out DBP was released free so I figured I'd dust out the old book and see what I could come up with. Basically I'm making a game based off of Crazy Bones, a really cool collectible toy. I used to have them when I was maybe ten or so and they were my favorite. Now they made new ones.

The game is essentially a remake of a flash game they have on their website, gogoscrazybones.com, called sticker jump. The object of the game is to jump higher and higher by bouncing on bubbles that contain stickers. There are enemies you have to avoid and powerups, health, ect.

Now I'll post a noobish wip progress thing.
Game Progress
: Done
: In Progress
: Not started

Programming:
Physics:
Controls:
Menu-
Main:
Difficulty:
Achievements:
Pause:
Level Select:
Save: 10%
Load: 25% (Achievement load done)
Enemies: 30%
Difficulty Change:
Level End:
Health/Dying:

Models/Animation:
Tori model:
Tori animation:
Bigu model:
Bigu animation:
Molly model:
Molly animation:
Enemy variants: 20%
Enemy animation:
Level 1 scenery:
Level 2 scenery:
Level 3 scenery:



In game wip (unfortunately I do not know how to shade in darkbasic as I do in maya):


Particles up and running:


Menu working:

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The crazy
19
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Location: Behind you
Posted: 7th Jan 2010 03:02
Uploading pic here.

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The crazy
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Posted: 7th Jan 2010 03:04 Edited at: 7th Jan 2010 03:05
Vid upload. It's wmv sorry mac users. My editor has been making very large mov's for some reason so this is easier for me.

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C0wbox
17
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Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 7th Jan 2010 04:05
Crazy! You're back

I still wanna know what happened to Tigerboots. xD

mike5424
15
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Posted: 7th Jan 2010 09:59
this looks awesome! i love these toys!

did you model them yourself?

---
zzz
18
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Joined: 13th Nov 2005
Location: Sweden
Posted: 7th Jan 2010 12:42
Looks cool!

The crazy
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Posted: 7th Jan 2010 22:44
Thanks guys!

Got my particles working for when a bubble is jumped on. Adding screenshot to first post now.

I was hoping I could have used the set cartoon shading on to get at least a similar effect as I had in maya. But when I used it, it came out with ugly texture errors. Is there something I am completely missing about the command that's causing it to not work?

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C0wbox
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Posted: 7th Jan 2010 23:02 Edited at: 7th Jan 2010 23:02
@ The crazy
Yeh, cartoon shading is difficult to understand in DBP if you're not familiar with the command.

A long time ago I found the means to get it working, but even then it can screw up sometimes.

For good results I use the following 2 images for the shading and edge pictures:


Shading


Edge

Or if it messes up, for some reason I've found replacing the shading image with a 1x1 pixel of white, sorts it out.

The crazy
19
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Posted: 7th Jan 2010 23:13
Ohhh, so I was going about it completely wrong. I had set the shading image as the normal texture and the edge as a different shade of the same texture.

Now, using what you just told me, will the original texture still come through? Thanks a lot for that advice!
C0wbox
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Posted: 8th Jan 2010 01:22 Edited at: 8th Jan 2010 01:22
Yeh, those 2 images just affect the shading of the texture underneath. (In the shading one, the more white, the brighter the original texture is shown.)

A smooth cartoon affect can be achieved presumably if you gradient from white to black across the shading image.

The crazy
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Posted: 8th Jan 2010 06:45 Edited at: 8th Jan 2010 07:16
Menu pic upload

I also have a second character working,.

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The crazy
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Posted: 12th Jan 2010 00:50 Edited at: 12th Jan 2010 01:03
Uploading a swf video. Don't be fooled by the download option, you should be able to click download and simply open it and it will open up a new page. I think...

[Edit] I lied... Uploading to youtube.
The crazy
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Location: Behind you
Posted: 12th Jan 2010 01:04 Edited at: 12th Jan 2010 07:35
Another try...

[edit] Sorry for the double post I'm having some weird issues here...

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Aldur
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Location: Melbourne, Australia
Posted: 13th Jan 2010 14:07
I really like the style of this game, it's awesome!
If you want a simple cartoon shader, let me know. It runs a bit better than the native toon-shading commands and looks better, in my opinion.

Keep up the good work though, it's impressive

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