I have copied some original weapons to my map for custom weapons so i can change a few things and fast and easily play only a sellection of weapons.
I only copied the entities from the entitybank\Model Pack 9\Pocket Pistols and not the gamecore/guns part. If that could be a solution, what part should i copy? Or do i have to refer in to some script where the "new" gun can be found?
I have also changed the 2nd script from ammo to ammoglow and the weapon from weapon to weaponglow. The refference to the decall is now glowred.
The first weapon, the AKM was correctly displaced.
This is for ammo pickups and rewards, like shooting a barrel and receiving some spawned ammo, so it's quite important.
I checked every step i've taken and they seem to be exactly scripted as the AKM, it's the Derring and ammo that is not shown well, the Derringer does not glow, but is depicted normally in the editor, but when placed the ammo has became a white glowing spot wich is painfully hard to select to move or remove.
Has annyone any idea what might be a sollution?
I probably did mess up one part but i triple checked it and i can't find it.
If annyone has any idea, at all, what could be a fix (other the placing original), i eagerly wait solutions, ideas, fixes.
*attached pic shows editor view
If You Can Make It Then I Can Break It!