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Dark GDK / best way to go about making a mini map?

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Wikaman1
16
Years of Service
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Joined: 17th Aug 2008
Location: Scotland
Posted: 11th Jan 2010 17:20
I want to create a mini map in the corner of my game that will show a dot where enemy's and allies are. I have no idea how to do this though as the game is 3d but the map would be 2d and other things. Has anyone managed to do this?
Aldur
17
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Joined: 8th Oct 2007
Location: Melbourne, Australia
Posted: 11th Jan 2010 18:39 Edited at: 11th Jan 2010 18:40
Get the size of playable area, say a plain that is 500 units long and wide.
Choose a size for your minimap, say 100x100px and work out the scale factor.
In this case it would be 1/5.

So, for your minimap you would have your position, dbObjectPositionX(player) & dbObjectPositionZ(player),
and scale them (1/5)

For your minimap you could use sprites, dgdk inbuilt 2d functions, or whatever you like. Here is a small piece of untested code for you to think about.



Hope that helps.

Wikaman1
16
Years of Service
User Offline
Joined: 17th Aug 2008
Location: Scotland
Posted: 11th Jan 2010 20:53
thank you, I'll try this out just now and get back to you

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