Here's a model of the standard lego minifigure. This will be the first model that I fully animate, and I wanted something vaguely humanoid to animate, yet easy to model -- So what better puppet than a plastic lego man?
I'm still in the process of animating, so far I've got two animations down -- A standard "idle" and a "waving" animation. I hope to do a full set of walking, running, etc animations, along with the proper "transitions" to and from the idle position. He also has extra bones attached to his hands, head, and neck -- The idea is that you could load in any extra accessories and then they could simply be glued to those limbs in DBP, so you have an easy method of customization.
The model has 535 vertices and 978 triangles, and is modeled in Milkshape 3D.
Once it's all said and done I'll probably post the model in .x and .ms3d format, along with the proper UVMaps and a standard texture.
More pics (and a wireframe)...
Front
Back
Wireframe