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Dark Physics & Dark A.I. & Dark Dynamix / [DP] Scale rigid body

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Mobiius
Valued Member
21
Years of Service
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 13th Jan 2010 13:41
Simple question, how can I scale a rigid body? Scaling the DB object before making it a physics object does not resize the physics object. It stays the original size of the object before it was resized.

If there's no way then I'll try vertex editing the object and resizing it that way to see if that has an effect.

My signature is NOT a moderator plaything! Stop changing it!
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 13th Jan 2010 16:19 Edited at: 13th Jan 2010 16:24
I found this problem as well,I just made the object the size it needs to be and fitted ever thing else around it.

might work saving it out as dbo then load back in.

edit
if you make your object to big it will work with physx correctly, smaller the better 1 unit or under.

Dark Physics makes any hot drink go cold.
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 14th Jan 2010 09:36
Thanks, but this doesn't really help me. I'm making a level editor (amongst other things) and I need the ability to change rigid bodies sizes on the fly.

My signature is NOT a moderator plaything! Stop changing it!

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