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Dark GDK / Field of View

Author
Message
Jonas
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: What day is it?
Posted: 13th Jan 2010 20:26
How is the camera\'s field of view translated to what I\'m seeing? Is it a slice of the 90 deg (default) circle the camera is seeing? Maybe it\'s 90 deg left-right and 90 deg top-bottom? Can\'t seem to wrap my mind around this for the life of me.
Jonas
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: What day is it?
Posted: 13th Jan 2010 20:57
Okay so I've been searching with different keywords and I found, not only an answer, but basically an equation I can use. Thanks for checking in on little old me though. Mods feel free to lock this mistake of mine.

Dark Coder:
"Vertical FOV = camera FOV, horizontal FOV = camera FOV * aspect"
dark coder
21
Years of Service
User Offline
Joined: 6th Oct 2002
Location: Japan
Posted: 14th Jan 2010 15:26
Actually I was slightly wrong, the FOV is the same for both axis, it's just the frustum's width is multiplied by the FOV, that's slightly different to multiplying the vertical FOV.

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