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Dark GDK / Name Floating Above 3D Characters

Author
Message
Parry
AGK Developer
14
Years of Service
User Offline
Joined: 16th Dec 2009
Location: Swampstone
Posted: 16th Jan 2010 19:43
Thought this would help other new at darkgdk like me. Requires CodeGeneration:RuntimeLibrary set to /MT since I used "include<string>".

Freedom Fighters
15
Years of Service
User Offline
Joined: 2nd Nov 2009
Location:
Posted: 17th Jan 2010 00:24
this is very awesome. i might use this in my game. very good.

Problem Solution That Never Fails: "Build A Bridge And Get Over It"

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