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FPSC Classic Product Chat / Dynamic Lights Range

Author
Message
Shadowtroid
16
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: nope
Posted: 17th Jan 2010 21:52
I am (relatively) new on the forum, and I have a problem.

I am making a game using lots of dynamic lights, but for some reason they don't render until I get really close. Does anyone know what the problem is?

You can't kill the metal.
JRH
20
Years of Service
User Offline
Joined: 8th Jul 2006
Location: Stirling, UK
Posted: 27th Jan 2010 19:53
Try updating your version of FPSC.

Also, check dynamic lights are enabled inside your setup.ini file inside your FPSC root directory. Dynamic shadows should be set to 1.
Marc Steene
FPSC Master
20
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 28th Jan 2010 03:50
You may also be using too many dynamic lights - in stock FPSC the limit is 8.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Shadowtroid
16
Years of Service
User Offline
Joined: 23rd Dec 2009
Location: nope
Posted: 28th Jan 2010 22:48
Ok. I'll try reducing the # of lights.

"And we played the first thing that came to our heads...Just so happened to be... the best song in the world...

it was the best song in the world..."
Tanner 3000
18
Years of Service
User Offline
Joined: 20th Apr 2008
Location: Inside an AC130(Watch out!)
Posted: 29th Jan 2010 04:26
nah i had like 60 but cool pic shadowtroid metroid rocks... o someone should make a metroid game using fpsc lowlz.

Go to lostcontactgaming.com!!

Marc Steene
FPSC Master
20
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 1st Feb 2010 04:17
[quote]nah i had like 60[/quote

Unless you were using a mod, the stock limit for rendering dynamic lights is 8 (unless that has changed in an update).


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21

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