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3 Dimensional Chat / Blender export with diffuse and lightmap

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Madscientist
15
Years of Service
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Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 18th Jan 2010 02:49 Edited at: 18th Jan 2010 16:20
I made a mesh in Blender. It has multiple diffuse UV maps and one lightmap. When I export it to.x and load it into dbpro, it has all of the diffuse textures but no lightmap. I looked in the x file and it doesn't ever load the lightmap. Also the texture is a little messed up. What do I do to export both the lightmap and diffuse UV textures?

I attached the .zip with the blend file and UVs. IMPORTANT!!>>(The mesh I want to export is in the second layer!)

If it hasn't exploded yet, I haven't touched it.

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Madscientist
15
Years of Service
User Offline
Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 18th Jan 2010 16:21
Anyone??

If it hasn't exploded yet, I haven't touched it.

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