Wolf, how did you make the AI soooo smart? I mean they shoot you even if you're peeking over the wall, and they even shoot you when you are behind cover, or 4-5 segments away! The AI that I have in my game is just
compared to yours, mind telling me how you did it?
But yeah, the game was awesome, the entity placement was well thought out and looked very decent, along with the level design made the game very enjoyable and fun. Well done, and I cant wait for the second part. Good job.
If you can see the enemy, they can see you.