Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Solving bugs of CorVus Mod

Author
Message
Kill3r7
User Banned
Posted: 18th Jan 2010 20:38 Edited at: 19th Jan 2010 01:59
Good guys, this is my first post and I come to work to Improve CorVuS mod and fixing many bugs.
I fixed the following bugs:

Some shadows did not appear to place many dynamic lights.
the bug that the light from the sun crosses the segments!.
and others respective performance.

They can talk about some bugs that have appeared in their games and see if I can repair them down there find my msn

greetings from Argentina

Edit: maybe I can add various effects, if you want one in particular can tell me in my msn
DJ Almix
20
Years of Service
User Offline
Joined: 25th Feb 2006
Location: Freedom
Posted: 19th Jan 2010 00:45
He said there was motion blur think you could pump that up a bit

DJ Almix
20
Years of Service
User Offline
Joined: 25th Feb 2006
Location: Freedom
Posted: 19th Jan 2010 23:43
do you think it would be possible to add vehicles?

Hockeykid
DBPro Tool Maker
18
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 20th Jan 2010 00:32
Quote: "He said there was motion blur think you could pump that up a bit"


Motion Blur would not be bumped up by the engine itself but rather by the shader, he could add it to change the shaders float values in real time though.

Login to post a reply

Server time is: 2026-07-17 23:54:46
Your offset time is: 2026-07-17 23:54:46