Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Fire Hydrant model (W.I.P)

Author
Message
defiler
15
Years of Service
User Offline
Joined: 4th Apr 2009
Location: Canada
Posted: 19th Jan 2010 02:48
hey guys, since im on my laptop which cant support FPS Creater, i decided to boot up my 3ds Max and model something to occupy me.

this model is something im making for my game, but what the heck! you guys can use it to in your commercial or non commercial games!

pictures below




what i have left to do is to create a good looking texture for it, emailing it to my dads house so i can get it on my work computer, get it into FPS Toolbox and make it a entity and hope that it create it... because it seems every single time i try to make it all that happens is a small white box appears...

C+C welcome.

later..

Limitless Box studios current project:
NIGHTSTORM
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 20th Jan 2010 05:44
looks like it has a LIIIIIIIITLE too many polies to be a scenery object, poly count?


[Q]uik, Quiker than most

Login to post a reply

Server time is: 2024-11-24 17:56:50
Your offset time is: 2024-11-24 17:56:50