Are you gunna put the TOD and sky back in ? I tested an outside map and all I got with the skybox was bluring from the objects that overlayed the sky
EDIT :
Also, is the segment shaders automatic if you add the Normal and Specular maps with the segment texture ?
Bugs :
Camera is very jolty
Gun animations are way to fast, EAI's G36C reload was over in seconds.
AI bounce
Flashlight projects players weapon shadow
Flashlight is not center
If you have a shader with an effect on with the "Full shaders effect" optiuon on then the game will crash
There is no timer system (Uncapped Framerate)
Static lights act as a ambience and do not cast shadows
Stuff like hurt Hud is 2x smaller then it should be
Windows 7, Amd Athlon 7750 Black Editon (64 bit,3ghz + Dual Core), ATI Readon HD 4870 1gb Edition, 4gb Ram.