@TCA
soz just noticed your post
yeah.... i, me, the programmer knows, but (this is not the but lets say)
i did.
for t=1 to 10
x=rnd (2)
if x=0 then make object sphere...
if x=1 then make object box....
if x=2 then make object cube...
next t
now, solve this one
you have 10 objects
print on the screen what type they are.
or even better example
playing a game.
if the camera collides with a sphere then die
if the camera collides with a box then point increase.
(dont be smart and say just make all the phere objects from 1-5 and boxes from 5-10 and check the object number) cus thats obvious and not funny
>>TerraByte. Putting the Byte back into Terragramming<< If my post has less than 20 typos then it wasnt me who wrote it!
