It looks like a candle, its just its not too hard to make anything look like a candle
. When you think about it, a candle is essentially just a cylinder that you constantly extrude upwards / scale in or out until you have a decent shape to it. Dont get me wrong, if its your first model then its good to practice with simple things, but I think a candle is pushing it in terms of simplicity. Either try adding some variation to it like a handle coming out of the side, or try making something completely different that isn't so perfectly symmetrical. I would suggest...
- a child's teddy bear to experiment with organic modeling, the benefit being that because its a stuffed animal, you don't have to be extremely anatomically correct, and you can block out the forms fairly easily before moving into the more detailed aspects.
- a shopping cart for mechanical modeling and texture practice. This will combine the boxed form of the cart with the rounded form of the wheels and handle. It will also give you a chance to experiment with using textures to give the illusion of there being more detail than there really is (as you wont have to actually model all of the thin metal tubes that make up the cage of the cart, you can resort to using a texture with transparancy).