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Work in Progress / ! Multiplayer WorldSpace Constructor !

Author
Message
OldPMan
TGC Store Seller
16
Years of Service
User Offline
Joined: 10th Aug 2008
Location:
Posted: 3rd Feb 2010 11:56 Edited at: 29th Jul 2010 21:45
in use





.....already beside..... for all
TDK
Retired Moderator
22
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
OldPMan
TGC Store Seller
16
Years of Service
User Offline
Joined: 10th Aug 2008
Location:
Posted: 5th Feb 2010 18:53 Edited at: 11th Feb 2010 20:37
in use...

.....already beside..... for all
OldPMan
TGC Store Seller
16
Years of Service
User Offline
Joined: 10th Aug 2008
Location:
Posted: 5th Feb 2010 19:25 Edited at: 12th Feb 2010 00:53
use,,,
22500 square kilometers of space
768x768 squares
in 1 square -1 box.
in 1 box:
. in 1 box - 441 vertex (21x21 vertex)of the landscape to physx(static mesh).
. in 1 box - 40000 square meters. (200x200 meters)of the landscape.
. in 1 box - 10 meters from the vertex to vertex of the landscape.
. in 1 box - 4 texture to the square of the landscape.
. in 1 box - up to 1000 objects from the rigid body to physx(dynamic or(and) static).
. in 1 box - up to 1000 visual materials.
. in 1 box - up to 30 physx materials.
asynchronous loading of objects and images and settings.
multiplayer work with one project up to 30 players.



.....already beside..... for all
C0wbox
18
Years of Service
User Offline
Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 5th Feb 2010 20:27
Lol what? - I don't think PLEASE REMOVE THIS TOP is a valid request.

Who's top are we removing?
Who is removing it?
Where is this top?
Why did you make a thread to tell us to remove a top on the WIP board?

Hassan
15
Years of Service
User Offline
Joined: 4th May 2009
Location: <script> alert(1); </script>
Posted: 5th Feb 2010 20:33
i have read your first post and didnt understand anything, anyway..some screenies looked good, but i did'nt know what they're for..

TheComet
17
Years of Service
User Offline
Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 16th Feb 2010 20:37
Hey! Those square and wireframe look great!

TheComet


Make the paths of your enemies easier with WaypointPro!

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