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FPSC Classic Product Chat / Display Text / Images in FPS

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16
Years of Service
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Joined: 5th Feb 2010
Location:
Posted: 7th Feb 2010 15:49
Hi! My goal is to build a "Industrial training simulator" in FPSC, but my gold feature would be to display a big and legible windows with text / images or flowcharts (can be jpeg) when the player approach to an entity. It would be more than great if then the player has choices to make, if it choose right, sum a point, and so on. Any Idea. Example; Player approach to a warehouse where safety gloves are required and an entity (worker) doesn't wear them. Then the player see this and a window or sign display with choices as Mandatory, optional or not required? If player choose right, then sum a point. Is these kind of thinks achievable in FPSC?

I will appreciate any idea. Thanks, Javier

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Marc Steene
FPSC Master
20
Years of Service
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 7th Feb 2010 17:16
Yep, using Project Blue will make this easy. Just set up HUDs to appear when the player is close to an entity, and use variables to set up a scoring system.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21

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