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Dark GDK / collision help

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GC70
14
Years of Service
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Joined: 12th Jan 2010
Location:
Posted: 8th Feb 2010 11:33
i have made a big room in 3D World Studio ( just a square room hollowed out ) but my camera keeps going through the wall. I have turned on the dbSetGlobalCollision and dbAutomaticCameraCollision but when i do this i can only turn around and not move backwards or forwards any ideas or help will be very much appreciated

Thanks in advance

Games are better when you can make them your self
Amnzero
15
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Joined: 1st Aug 2009
Location:
Posted: 9th Feb 2010 04:55
You should try scaling the room up a bit to make sure the camera has not gotten stuck.

if(enemy == Amnzero) runAway();
Amnzero->WebSite = L"http://neovance.com/";
GC70
14
Years of Service
User Offline
Joined: 12th Jan 2010
Location:
Posted: 13th Feb 2010 14:50
i tried scailing up the room but to no avial.
sometimes when i setup all the collision it sets me outside the room and i cant go in there as opposed to the inside where i should be?

any other ideas :-(

Games are better when you can make them your self
AriEf
14
Years of Service
User Offline
Joined: 30th Nov 2009
Location: Indonesia
Posted: 16th Apr 2010 20:18
im beginner, but maybe i can help you.
try this code (before loop)

I'm sure it will not work 100% successful, but I'm just trying to help

Rank : Beginner Coder
Im Indonesian, and I cant speak english, i hope you understand

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