Hello Blazed666,
I think luskos is right. You should use Anti-aliasing.
Fortunately you can do it using multisampling in the "set display mode" command in DBPro.
[href=http://en.wikipedia.org/wiki/Multisample_anti-aliasing
]http://en.wikipedia.org/wiki/Multisample_anti-aliasing
[/href]
Try changing the value of D3DMULTISAMPLE_TYPE in the following code to find a value that suits your needs (I use 4). NB: this will reduce your FPS.
D3DMULTISAMPLE_TYPE as dword = 4
//number of samples to use in multisampling
//values from 0 (NONE) to 16 samples
sync on
sync rate 0
set display mode 800,600,32,1,D3DMULTISAMPLE_TYPE,0
autocam off
make object cube 1,5
position camera 0,0,-20
point camera 0,0,0
do
zrotate object 1, object angle z(1)+0.1
text 0,0,"D3DMULTISAMPLE_TYPE="+str$(D3DMULTISAMPLE_TYPE)
sync
loop
Hope this helps.
Best regards
JF