i won't give you straight code, but ill give you some sugestions.
use w a s d control, so the a key will decrease the angle of your car model, s increases it. have a variable for speed, and another for max speed. when w is hit, increase speed for every loop, but not above the max. use dbMoveCamera with your speed, and dbAngleCamera and dbAngleObject to turn it. then use dbPositionObject to move the object to the camera position. have s decrease the speed.
-to the optimist, the glass is half full. to the pessimist, it is half empty, to the engineer, it is twice as big as it needs to be.