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Dark GDK .NET / Position Terrain like an object

Author
Message
Boudreau
14
Years of Service
User Offline
Joined: 19th Feb 2010
Location: NB, Canada
Posted: 19th Feb 2010 22:36
Hi there,

I'm trying to find out if it is possible to move a Terrain.

Lets say that my character is on the middle terrain 13 out of 25
1 2 3 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 19 20
21 22 23 24 25

I'm looking for a command like dbPositionObject(TerrId,x,y,z)

My goal is to use a new thread to move and load my terrains around
so if my character moves to terrain 12
5 1 2 3 4
10 6 7 8 9
15 11 12 13 14
20 16 17 18 19
25 21 22 23 24
Niels Henriksen
19
Years of Service
User Offline
Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 10th Mar 2010 19:58
Why not move user and when he is on terrain 13 then you have loaded 7,8,9,12,14,17,18,19

When he moves to terrain 12 you hide 9,14,19 and show 6,11,16.

I have tried that with planes and its working fine. You need to load the terrains in a thread and load them in parts.

Niels Henriksen
www.tales-of-the-realms.com
if Microsoft can sell software with bugs, so can I.

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