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FPSC Classic Product Chat / new game menu icon?

Author
Message
da2020
16
Years of Service
User Offline
Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 22nd Feb 2010 07:49 Edited at: 22nd Feb 2010 07:49
hey guys!i have one question can i make a new game icon for my game like the bonus materials and whenever the player completes one level he will be able to unlock the bonus materials like videos and screen shots?pls help i need this for my game


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da2020
16
Years of Service
User Offline
Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 24th Feb 2010 13:04
anyone?
Marc Steene
FPSC Master
20
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 24th Feb 2010 17:06
Sure, it's possible. First, add your files to a zip file, and add a password to each file/folder. Then, in your FPSC game, create an image showing your password and make it appear when you want it too.


[b]FPSC MIGRATION: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
BlackFox
FPSC Master
18
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 24th Feb 2010 18:18
@ Marc

Quote: "Sure, it's possible. First, add your files to a zip file, and add a password to each file/folder. Then, in your FPSC game, create an image showing your password and make it appear when you want it too"


Are you referring to the zip that is created for each level in the levelbank folder? I've never thought of creating a bonus level that required a password. That's an interesting concept.

Cheers

Mike

Gamer X
18
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 24th Feb 2010 18:34
No he is saying to zip all the bonus material into a zip file, separate from the levels, with a password. Then when the player beats the game or finds a secret or whatever, they will get the password and they just go to the zip folder and input the password to extract all the bonus material inside.

BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 24th Feb 2010 18:37
Nod. Understood.

Cheers

Mike

da2020
16
Years of Service
User Offline
Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 25th Feb 2010 08:49
@Marc
what do you mean? I'm so confusedI understood the first step yes zip all the bonus materials but I cant quite understand the next step put a password into each file/folder?how can i do that?
charger bandit
16
Years of Service
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Joined: 10th Nov 2009
Location: Slovenia
Posted: 25th Feb 2010 09:22
You can put a password onto the zip file.Once the player finds the secret/completes the game he gets the password and then you can extract the zip file with that password.


A.K.A djmaster
da2020
16
Years of Service
User Offline
Joined: 26th Dec 2009
Location: C:\\Program Files\\
Posted: 25th Feb 2010 09:36 Edited at: 25th Feb 2010 09:37
OK done but where should i put password thingy?in the level map,mapbank or what?

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