Actually,
Load Bitmap is misleading because 'Bitmap' in DB should be read as 'screen'.
There are 32 screens - 0 is the one you see and the other 31 are hidden. You can load an image containing multiple graphics into one of these screens and cut sections from it without the user seeing it.
Another use is with
Create Bitmap and building up a screen unseen by the user - when finished, you copy it to the visible screen (0).
Unless you need to do either of these things, (or have another unavoidable reason), don't use Load Bitmap, use
Load Image instead.
Load Bitmap, unlike Load Image, doesn't actually store the image anywhere for re-use. Clear the screen after Load Bitmap and you have to re-load it to see it again. Load Image on the other hand lets you use
Paste Image as many times as you like afterwards.
So, loading a bitmap and then grabbing a single image is a waste of time when Load Image does the job in a single step.
TDK