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FPSC Classic Product Chat / Texture error

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Metal Devil123
18
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 25th Feb 2010 16:27 Edited at: 30th Sep 2012 17:24
Because my post at bug reports wasn't getting much... sorry... ANY attention, so I posted it here.


Ok, this is by far the most stupid error I have ever had...

So I made a level with all kinds of stuff, and it worked fine. I did an extra hallway with all the same stuff, nothing new and it started erroring in saving textures in test game. And now I deleted that hallway and the level is same it was when it worked fine and it still errors at saving textures. This is really pissing me off, because I don't really know what texture is the one that is problem here. And it wasn't a problem some time ago. So that is even weirder.

To be more simple:
I made a 2x2 box room with FPSC and put a wheelchair in there. I made another box with a wheelchair in there, that is EXACTLY the same textures and everything, but it gives me the usual runtime error. Now I delete the other 2x2 room and the wheelchair in it and I have the same room that I had in the beginning, that worked fine. But now it errors on saving textures, even thou nothing is changed.
(I didn't really make 2 box rooms, that was just a way to make things clear that you all understand my problem. )

Other thing would be nice, if it told me what texture it is, that is not working, like I can see what entity is for some reason wrong, if it bugs there, because it says what entity it is "building" there.

But thanks everyone for replying and helping me with my bug!

TerrorNation
16
Years of Service
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Joined: 18th Dec 2009
Location:
Posted: 25th Feb 2010 20:37
What error are you seeing exactly?
wizardious
16
Years of Service
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Joined: 18th Aug 2009
Location: Saskatchewan Canada
Posted: 27th Feb 2010 08:37
Not sure why you would want two rooms with two wheelchairs,lol,but..That certainly is a weird error, if I understand you correctly.Now it seems to me if its just a room and a wheelchair, it must be the wheelchair texture. Sometimes weird things happen that only coders would understand,but have you tried running fpsc cleaner to delete the .bin and .dbo files? That can fix things after you have made changes. Just a suggestion.
Metal Devil123
18
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 28th Feb 2010 17:12 Edited at: 30th Sep 2012 17:22
No, it's a huge level with all kinds of stuff in it. And it's the runtime error. I would upload the map here, but it has all kinds of custom stuff in it.

[imghttp://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1971165[/img]
xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 28th Feb 2010 17:43 Edited at: 28th Feb 2010 17:47
What version are you using?

I had this problem with V1.16 when my level got too big. I had to revert to V1.15 again to build it. Then again, it could just be a resident memory thing and you need to close the program and run the cleaner.

Brian.

Oh, and while I'm thinking about it, you should save often. I've found that saving my levels often and using a system like renaming them each time...

level1_a
level1_b
level1_c

or naming them with date and time allowed me to go back to the last one that worked well and try adding onto it again.

Metal Devil123
18
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 1st Mar 2010 15:10 Edited at: 30th Sep 2012 17:21
ok, thanks xplosys. I'll try. Althou I cleaned and re-installed alot.

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