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FPSC Classic Showcase / [Jonez Games] PHOBIA - The Fear of The Darkness

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Jonez Games
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Joined: 19th Feb 2010
Location: Finland
Posted: 4th Mar 2010 01:19 Edited at: 20th Aug 2010 21:52
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Phobia - The Fear of the Darkness
--------------------------------------------------------------------------------------------------------------------------------------

Phobia is finally finished and avaible for download!

Phobia - The Fear of The Darkness is a first game from Jonez Games.
Phobia isn't very long game but it's full of investigations and searching.

Music and some of the sound are from Penumbra Overture, Black Plague
Developed by Frictional Games.
http://www.frictionalgames.com/site/
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See trailer from here:
http://www.youtube.com/watch?v=tkx8pynix1s

Download the game from here:
http://www.filefront.com/15733453/PHOBIA---The-Fear-of-The-Darkness-Installer.exe/

Jonez Games official website:
http://jonezgames.suntuubi.com/?cat=1

Jonez Games official Youtube channel:
http://www.youtube.com/user/JonezGames

Phobia walktrough in youtube made by gunslingerxer0:
http://www.youtube.com/user/gunslingerxer0#grid/user/AF0ACA5F451CE119
-------------------------------------------------------------------
-------------------------------------------------------------------
Story:

Young man David Norton was attacked by fierce snow strom on his
way to his new job outside the town. He crashed his car and was
lost in middle of nowhere and the storm were getting stronger.
Then David saw an big old manor in front of him.
There seems to be no one there for a long time.
So David thinks but it isn't true.
Now David must fight against the deadly monsters and find out the secrets of the manor
-------------------------------------------------------------------
-------------------------------------------------------------------

some of the comments of Phobia: The Fear of the Darkness(from Youtube):


Quote: "The first few minutes of the game lulled me into a sense of false security. I literally shouted out loud in fear when things changed!"


Quote: "This game is really good

This game is scarier than Fear and Penumbra in my opinion cause this one actually made me jump and im not easily scared
"


Quote: "you're goin' to s**t bricks when you're going to see the zombies. I can't play this game even for 15mins"

--------------------------------------------------------------------------------------------------------------------------------------

Screenshots:




See more screenshots from here:
http://jonezgames.suntuubi.com/?cat=19

Prepare for maybe scariest FPS Creator game so far
Developed by Jonez Games

(PS Send feedback when you have played the game, thanks)



The Phobia 2 is now in development.
Check out the thread: http://forum.thegamecreators.com/?m=forum_view&t=173300&b=25&p=0

Jonez

DarkJames
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Joined: 11th Aug 2009
Location:
Posted: 4th Mar 2010 01:29
love it love it love it!!

Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 4th Mar 2010 01:37
Quote: "love it love it love it!!"

Thanks! send feedback when you have played the game through or earlier

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
DarkJames
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Joined: 11th Aug 2009
Location:
Posted: 4th Mar 2010 02:28
here is my review Jonez

Gameplay:
9/10
I love it it was smooth and scary

Lighting:
10/10
Definetly a horror game... small lights and not abundant...

Graphics:
10/10
all retextured.... good huds and evrything good cared... you have a BOTB game here,mister!

btw contact me on MSN please
Quote: "octavio9mm@hotmail.com"

i really need to talk to you..

DarkJames
User Offline
Joined: 11th Aug 2009
Location:
Posted: 4th Mar 2010 02:31
forgot the overall:
10/10
definetly BOTB..
so Keith you know what to do :Y

Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 4th Mar 2010 03:14
Quote: "forgot the overall:
10/10
definetly BOTB..
so Keith you know what to do :Y"

Thanks! this was my first finished game, and first BOTB(If i get)
This is showing if i sell games on the future.
Thanks

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Metal Devil123
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 4th Mar 2010 07:18
Nice! Will play when I got time! We need more Finnish people here!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
mgarand
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Mar 2010 07:31
The game was not bad, but due some collision errors, i didn't liked it, some of the walls were not seamless, and i think it had too many rooms. altough nice job



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Hexy123
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Joined: 14th Jul 2009
Location: Melbourne
Posted: 4th Mar 2010 07:43
Haven't played it yet, But from the trailer, sorta reminds me of penumbra, Very good.
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 4th Mar 2010 13:59
Quote: "The game was not bad, but due some collision errors, i didn't liked it, some of the walls were not seamless, and i think it had too many rooms. altough nice job"

What errors? I have testet it in three diffrent computer and everything looks nice.
And the manor dont have too many rooms. It gives more free movement.

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
mgarand
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 4th Mar 2010 15:17
collision error with the floor, but the second time i played it it was gone, i just didn't liked so much rooms, thats just my opinion



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 4th Mar 2010 16:10 Edited at: 5th Mar 2010 01:40
Quote: "i just didn't liked so much rooms, thats just my opinion"

Yeah thats your opinion. But this game is no like other FPSC games.
This is investigation and searching in big manor. You spend whole game in the manor and got keys in the diffrent rooms and you have to go in most of the rooms in the game. And the game have a map of up and downstairs so that would be easier. And when you play the game a while you remember the whole manor where are the all the rooms, two stairs to the upstairs, library, kitchen and all.
Remember to check To do list by pressing "O".
Read the manual in games folder.
Thanks for the comment!
Jonez Games

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 5th Mar 2010 01:39
Any other reviews and overals?
people send some feedback about this game when you have played.
thanks.

Jonez Games

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
DarkJames
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Joined: 11th Aug 2009
Location:
Posted: 5th Mar 2010 04:03
can you add me on the MSN?

Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 5th Mar 2010 19:31
Quote: "can you add me on the MSN?"

Sorry dont know cause i dont use msn so often.
And cause i dont have net in my own computer.
Im using my brothers computer when i use net.
What you need to talk about?

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
DarkJames
User Offline
Joined: 11th Aug 2009
Location:
Posted: 5th Mar 2010 19:55
where did you got the E to investigate

Viriatos
User Offline
Joined: 30th May 2009
Location:
Posted: 5th Mar 2010 22:48
@Bloody James:
He created it I guess! It's quiet simple... I've been using it myself on a game that I'm developing. But I've been busy with university, can't do much right now.


@Jonez Games:

Oh man! What a nice game! No shooter style, like all Zombie crappy FPSC games I see around here! I'm bored and tired of those games.
It's good to have someone creating different games!

Sintra, The Underground Empire [WIP] - http://forum.thegamecreators.com/?m=forum_view&t=153787&b=25
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 6th Mar 2010 00:58
Quote: "Oh man! What a nice game! No shooter style, like all Zombie crappy FPSC games I see around here! I'm bored and tired of those games.
It's good to have someone creating different games!
"

Thanks! Yeah, i was thinking to do something different. This game really is no like other fpsc games. free movement on the manor and nothing to protect yourself against the monsters.

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 11th Mar 2010 11:52
Any comment or other review? Come on people! i got over 50 downloads and more coming but no comments?

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Kill Shadow
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Joined: 14th Feb 2008
Location: Here on the 7th
Posted: 13th Mar 2010 16:45
Hi Jonez!!! I just wanted to get on here and put in my two cents. I haven't finished your game yet but what I've seen so far is great. Nice work with the notes, map, objectives. I feel the layout of the mansion is good. You would have to be very careful in using the Penumbra music though. No use opening yourself up to legal action. I feel you have a great game. Its a very tense play and I have jumped a couple times good stuff. In the first level you have done more with very little lightng that most people do with lots of lighting. Something for all of us developers to think about. I will post on here and let you know what I thought of the overall game. Way to make a game and post it!!!
I love scary games so to impress me you've done well!!

Regards,

KillShadow 3 big frothy ones for you

Stop Drop and Roll works on everything but HELLFIRE!!!!
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 15th Mar 2010 11:13
Quote: "Hi Jonez!!! I just wanted to get on here and put in my two cents. I haven't finished your game yet but what I've seen so far is great. Nice work with the notes, map, objectives. I feel the layout of the mansion is good. You would have to be very careful in using the Penumbra music though. No use opening yourself up to legal action. I feel you have a great game. Its a very tense play and I have jumped a couple times good stuff. In the first level you have done more with very little lightng that most people do with lots of lighting. Something for all of us developers to think about. I will post on here and let you know what I thought of the overall game. Way to make a game and post it!!!
I love scary games so to impress me you've done well!!

Regards,

KillShadow 3 big frothy ones for you"


Yeah thanks! The game is made in 2-3 months not in full time
working trough but it took time. Im really interested hearing how
long it takes to finish. Because its not really long but it have
lot of investigation and avoiding monsters. Waiting for your
review when you have finished.
and i maybe do Phobia 2 later with X10 but i will not use Penumbra
music cause im going to sell it maybe. Its going to be longer with
bigger mansion and maybe i put some guns with low ammo and
diffrent enemies. Now im doing an another game(dont know yet if i
even going to do it. But ill let all know if im going to do it)
Its going to be some kind of action\sneaking game.
Really waiting for your review when you have finished and others reviwes!
Thanks!

Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Crazy Acorn
User Offline
Joined: 16th Mar 2009
Location: Stalking people...
Posted: 15th Mar 2010 18:59
OMG my name is David....

Les Meno Squas?
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 16th Mar 2010 11:06
Quote: "OMG my name is David...."

Maybe one beatiful day u crash your car in middle of no where in snow strorm and found big manor with full of ugly monsters hahaha
have you played the game yet?
send a feedback
Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Thraxas
Moderator
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 21st Mar 2010 10:38
Have just downloaded and started playing. So far I'm very impressed. I like searching around the house, it's all very eerie.

I really like your cutscene at the beginning of the game.

My only criticism would be the wall texture not being seemless, it makes it all look a little strange, but maybe that is the effect you were going for?

Looking forward to seeing more games from you

Your signature has been [mod edited] :-p
Nickydude
Moderator
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 21st Mar 2010 13:32
Could you please resize your second pic to a smaller size Jonez.

Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 21st Mar 2010 15:40
Quote: "ave just downloaded and started playing. So far I'm very impressed. I like searching around the house, it's all very eerie.

I really like your cutscene at the beginning of the game.

My only criticism would be the wall texture not being seemless, it makes it all look a little strange, but maybe that is the effect you were going for?

Looking forward to seeing more games from you "

Thanks! Good to hear you like it
Can you add this to be BOTB i mean some one said this can be. Think about it and tell me what you think.
Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
alimpo83
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Joined: 30th Dec 2005
Location:
Posted: 21st Mar 2010 20:43
Looking forward to test this. Downloading now, I'll post my review later!

Currently working on the MindTrix Entry:
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 21st Mar 2010 20:55
Quote: "Could you please resize your second pic to a smaller size Jonez."

Sorry, cant do that right now. but maybe later. Hope thats not so much problem

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 21st Mar 2010 20:56
Quote: "Looking forward to test this. Downloading now, I'll post my review later!
"

Ok. Thanks! Waiting for your review and have a good time playing it
Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
cram
User Offline
Joined: 27th Jan 2007
Location: Belgium
Posted: 21st Mar 2010 21:37
Nice game but too dark
Crazy Acorn
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Joined: 16th Mar 2009
Location: Stalking people...
Posted: 22nd Mar 2010 04:08
I got stuck where you had to get into the attic. The things killed me and I didnt save so I just quit.

Les Meno Squas?
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 22nd Mar 2010 11:50
Quote: "Nice game but too dark"

Only the first level

Quote: "I got stuck where you had to get into the attic. The things killed me and I didnt save so I just quit."

Remeber to save in start of every level. And make the own save spot for every lvl.
Thanks for the comments!
Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
dxdragon86
User Offline
Joined: 15th Mar 2009
Location: Germany
Posted: 24th Mar 2010 22:07
Very Dark Game but its a good game.Its Scary

Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 25th Mar 2010 12:58
Quote: "Very Dark Game but its a good game.Its Scary "

Thanks! And like i said the first level is dark because the manor have no lights on.
Thanks for the comment and have a good time playing it
Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Kerrby
User Offline
Joined: 14th Mar 2008
Location: Australia mate.
Posted: 29th Mar 2010 08:55
Quote: "Can you add this to be BOTB"


I don't quite think it's BOTB worthy, but that's just my opinion.


WizMod Developer.
Butt monkey
User Offline
Joined: 7th Dec 2006
Location: Scotland
Posted: 29th Mar 2010 19:27
Quote: "And like i said the first level is dark because the manor have no lights on.
"


That's fair enough, but if it detracts from peoples experience then you should really consider adding different methods of lighting (like a flashlight?).

There is a fine line between atmosphere and playability - darkness can be creepy, but too dark (as people here are saying) and it's just annoying.
Tanner 3000
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Joined: 20th Apr 2008
Location: Inside an AC130(Watch out!)
Posted: 30th Mar 2010 01:05
Sweet

+ Code Snippet
ASTECH
User Offline
Joined: 18th Jul 2007
Location:
Posted: 2nd Apr 2010 03:04
Do you mind emailing me maybe 1 or 2 in-editor screen shots of
the top floor? I've been trying to do a mansion redux for a game
based off a book and I just want to see how you laid yours out.
I'm not trying to take your idea... I would also love to buy a
Phobia 2 if it comes out!

Email me at: astekgames@hotmail.com

Thanks

-Indestructible-

Metal Devil123
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 3rd Apr 2010 18:43
There is a map in hte game of the top floor.

But the game was awesome! Maby some flashlight in the first level or something like that. But I understand why it is dark, and if you get to the second level it kinda fells right too. And I love the searching and everything. The nightmare sequence was great, teh walking scare thing is over used, but it still got me! And the room, it was too freaky, didn't want to go in there! I love all the nightmare things! I should propably try one too. But I am stuck at the 4th level (the level after the nightmare level), if I press "o", it says to check out the room, I go to the room, but there is nothing. Also the map says there should be a bedroom next to the library place, but there is no door .

I love the retexturing work you've done with this, totally took alot of effort to do that, put that noise effect on everysingle texture. and talking of textures: The one wall texture with the Paint.NET effect, wich name I can't remember, under cloud effect, looks weird and it's undeamless... But it's a very good game! With a little polishing it would definetly be a BOTB game!

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Fuzz
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 5th Apr 2010 06:29
Looks really cool! Looks like Penumbra

DonWON
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Joined: 4th May 2009
Location:
Posted: 10th Apr 2010 16:08
I found the floor glitch mentioned before. When you investigate the shelves going down to the cellar in the first level you can fall thru it and die where the table is close to the shelves. Unfortunately I quit there since I got a bit tired of aimlessly walking around and not knowing your sitting right on top of a key is a bit frustrating. I would suggest putting a hint when you get close to keys or maybe auto pickup. Overall it seemed quite original and I will have a go at it again soon.

Great work!


Metal Devil123
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 11th Apr 2010 15:11
I still don't know what to do in level 4 and I would like to know. I got into the room as it told me to, but don't know what to do next...

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
PekelaarSFX
User Offline
Joined: 11th Apr 2010
Location: Netherlands
Posted: 11th Apr 2010 21:48
Nice Love it 5/5 (Y)


Wolf
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 20th Apr 2010 00:50 Edited at: 20th Apr 2010 00:52
Well, first of all, I`m not english and my articulation is very limited. (I use to cover it up with loads of swear words...so you`re warned )

Quote: " "The Story" "


The Story isn' t that bad. Even though it would be nice if you would have added a few more details about the main character and that job... but still its a solid ghost story. Enough for a game.

55 %

Quote: " "Overall Presentation" "


The installation procedure was okay, even though I wasn't able to see some of the checkboxes due to the black colored background. But nevermind! Nobody really cares about that anyway

Title Screen and loading screens where good and fitted well together and to the game

75%



Quote: " " Game Mechanics " "


The Game has new damage huds... I appreciate people trying to give their games personal touches...but honesty, the original one was better. There are actually no HUD's and no hint on how healthy your character is...

The good things where the interactive environement and the documents. I didn' t like the fact that you have to pickup keys with the enter button...but the "objective" screen was a nice touch.

65%

Quote: "" Gameplay ""


The Ideas where good...even though running around through the house was a bit annoying after some time... But the little riddles where well placed and realistic/reasonable. I really like all the work you putted in there. Even though you could have improved the levelchanges which seem to come a lil bit too unexpected and maybe a little cutscene that you fall asleep/ get knocked unconsinous...because I really had no idea what was actually going on as I dreamed...even though it was nicely done.

Okay: I really disliked the ennemies. The basic idea of escaping ghosts is brilliant...but, I always saw them standing around and I almost never woke one of them up...if I did, I was able to lock them in a room in a few seconds. They where absolutely not dangerous and killed the good athmosphere.

55%
Quote: " " Level-Design " "


Okay, everyone told you that, but those walltexture wasn' t seamless. Other than that: I liked it. It wasn' t great, but athmospheric, well fitting. The Manor had reasonable/realistic roomplacements and a good...but too frequent...choice of models.

Some let downs where "floor = roof" faults etc. More to see below!

The lightmapping was alright. Not brilliant, some times a bit too dark, but bugfree and fitting.

45%

Quote: " "Graphics" "


Okay: I liked the way you retextured everything to give the game a unique somewhat cartoonish look. It fitted very well together and you used a good colorpalette. Some textures seemed low quality, but it didn' t bring down the game. I appreciate how you managed that the dynamic objects seemed to be static / fitted together with lightmapping etc. I really didn't notice these dynamic shelves to move around etc...big thumps up for that.

The ennemies wheren' t detailed but looked ok.

55%

Quote: " " Sounds " "


Stolen/Ripped Sound effects do not get any marks...even though you used them good.

10%

Quote: " " Notes " "


-Those toonish videos where a nice touch.

-I didn't like the endcredits... Writing your name that often seems a bit stuck up... come on! You may have had the idea and designed few textures and the leves. But still: Bond 1 made the ennemie characters, most standart material isn' t made by you, most textures are originally made by other artists, like simon benge...

- I first didn' t want to download this game cause of this [Jonez Games]. Yeah... you know, its nice if you want to make yourself a name... but just writing "Phobia - the fear of darkness" would sound way more interesting and promising than that. No offense at all, but Jonez Games sounds a bit infantile, especially since your only one person.

Quote: " " Overall Rating " "


65 % Jupp! One of the better FPSC Games. Keep up the good work!!

Quote: " Trivia/other notes "


-You are, like me, not english which you can see in the ingamedocuments filled with errors. I would suggest ask some one who speaks english to review them before you release them. I damned my girlfriend to do this for me


- I red you want to sell the sequel? I don' t like this...you won' t get richt with fpsc games and there are way too less good freeware games...so I would like you to stay on the light side (or maybe the dark side ) of free software

- I made a similar game ages ago. It was only a german beta release but it had similar gameplay and graphics and loads of ripped sounds

Quote: " Some hints and tipps "




Please get rid of such symbolism!!



Thats what everybody is talking about...not seamless =/



Watch the floor textures while editing...and yes..place these creatures so they surprise the player.





More pictures showcasing the failed ennemie placement which killed the whole concept/athmosphere/gameplay Try to spawn ennemies in dark corners from where they can attack the player without being seen first in future projects.



-Wolf

God Helps the Beast in Me!
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 23rd Apr 2010 09:35
Yeah thanks for the review Wolf

Quote: "The Story isn' t that bad. Even though it would be nice if you would have added a few more details about the main character and that job... but still its a solid ghost story. Enough for a game.
"

Yeah i wanted to keep David unknown

Quote: "
There are actually no HUD's and no hint on how healthy your character is..."

i didnt want to add any huds to the game and you die so easy so you have to be carefull.

Quote: "but, I always saw them standing around and I almost never woke one of them up...if I did, I was able to lock them in a room in a few seconds. They where absolutely not dangerous and killed the good athmosphere.
"

Yeah i wanted to try something diffrent that you have to get close of them and try to get rid of them to get them out of the way.


Quote: "Stolen/Ripped Sound effects do not get any marks...even though you used them good."

Penumbra just have perfect horror music.
Quote: "
-I didn't like the endcredits... Writing your name that often seems a bit stuck up... come on! You may have had the idea and designed few textures and the leves. But still: Bond 1 made the ennemie characters, most standart material isn' t made by you, most textures are originally made by other artists, like simon benge...
"

I didnt know or remember who made those objects or textures or anything but i wanted to do end credits just like in any game. So sorry for anyone who arent in the credits.

But remember this is my very first game

And thanks for the review again wolf.

Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
SekoIdiootti
User Offline
Joined: 14th Mar 2009
Location: Finland
Posted: 23rd Apr 2010 14:39
Quote: "Penumbra just have perfect horror music."

Sent you an email.

Metal Devil123
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 24th Apr 2010 11:31
Hey, what do I do in the 4th level. The level after the nightmare. I went into the room, and in htere, nothing happened.

God, grant me the serenity to accept the things I cannot change,
The courage to change the things that I can,
And the wisdom to know the difference.
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 26th Apr 2010 10:07
Quote: "Hey, what do I do in the 4th level. The level after the nightmare. I went into the room, and in htere, nothing happened."

Look the map closely and look a round the house and try to see if all rooms fit with the map

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
Jonez Games
User Offline
Joined: 19th Feb 2010
Location: Finland
Posted: 26th Apr 2010 10:11
Quote: "Sent you an email."

I got your email, SekoIdiootti i dont have time to download right now but did you do the music by your self? ill send the feedback when downloaded.

Jonez

Jonez Games official web site:
http://jonezgames.suntuubi.com/?cat=1
SekoIdiootti
User Offline
Joined: 14th Mar 2009
Location: Finland
Posted: 26th Apr 2010 20:15
Quote: "I got your email, SekoIdiootti i dont have time to download right now but did you do the music by your self? ill send the feedback when downloaded."

Yeah, I made the music I sent you. I tried to make something similar to what is in Penumbra, but I think I failed, LOL!

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