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Dark GDK / Built-in Lightmap commands?

Author
Message
_Pauli_
AGK Developer
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Germany
Posted: 8th Mar 2010 15:58
I've found these commands in DarkSDKBasic3D.h:



Does anybody know if they work?
I always get a runtime error as soon as my program reaches dbCreateLightMaps!

Here is the sample:



Please take into account that I'm not using DarkLights. I just found these commands in a DGDK header and thought it would be great if they would work.
Do they work for you?
Are they even really included?
Do I have to buy DarkLights to have lightmapping functionality?

Now the plot thickens, the fps decreases, and the awesomeness goes through the roof.

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